Author Topic: Kickstarter - Your source for retro games?  (Read 9665 times)

July 03, 2016, 07:39:53 AM
Reply #135

e_brugal

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After seeing those pages now I want a copy of that book

July 03, 2016, 10:16:39 AM
Reply #136

larryinc64

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There also seem to be quite a few (double) pages with mostly screenshots and only like 5% original content (text).

Yep, that is exactly the reason.

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The description of the book states that it is “mainly visual”, and the campaign shows pages of the book which consist simply of large screenshots copied directly from Nintendo’s video games.

It's an art book full of stolen art.

They better hope Konami or Capcom does not go after them if/when they get Nintendo's approval, this book seems like it would be a nightmare to properly license. I kinda hope it gets made though, I would like a copy.

July 03, 2016, 11:13:30 AM
Reply #137

sheep2001

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I managed to buy this one through kickstarter - and it's way more of a copyright infringement.

It's just big N flexing their muscles.  Really turns me off them as a company.






It is a beautiful book though.  ;D
« Last Edit: July 03, 2016, 11:30:17 AM by sheep2001 »

July 03, 2016, 12:05:17 PM
Reply #138

larryinc64

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I managed to buy this one through kickstarter - and it's way more of a copyright infringement.

It's just big N flexing their muscles.  Really turns me off them as a company.

Maybe they did not see the original release, if the did they probably would have knocked it down, or maybe it fell under fair use with how it was represented. Also Nintendo HAS to flex it's muscles in order to protect it's rights, or else it could loose the ability too, If they kept letting these books slide and in the future they want to strike down a bigger release, them knowingly letting these books release without licensing could effect the outcome of the case. This book is clear for-profit copyright infringement, How is protecting their rights as content owners a turn off? IF people were reprinting my art without my permission, of coarse I'm going to shut them down.

On somewhat of a tangent, as everyone tries to push video games as art, people seem to hold the legal rights of video game content owners to a much lower standard than music, books, or movies. More so with internet content creators. People use Video Game soundtracks like stock music and complain when Nintendo claims music like Sony ATV or EMI or whatever. Nintendos rights to the 'Super Mario Bros. Theme' is the same to Lennon/McCartney's claim to "Lucy In The Sky With Diamonds"

July 03, 2016, 01:17:29 PM
Reply #139

sheep2001

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It's just that a small print run of a niche book, using graphics from out of print games, is not the same as using a Beatles soundtrack for a major Hollywood blockbuster.  These books are going to Nintendo fans.  The company just wants to profit from that.....by squashing the small guy.

Now, if Nintendo themselves were producing a similar book, I could see why they would be upset, but they aren't.  It's way too small of a fish for Nintendo to fry, so why get upset?

If it were your artwork, and you are not a major corporation, it's a bit different.  However, if someone were to produce a book of all your artwork, telling anyone who bought it that it was your artwork, explaining the background to each piece, and didn't ask you for anything other than your blessing, would you be upset?

I don't think that video game art should be treated any differently to any other media, I just think that the copyright holder should apply a little logic to who it's worth pursuing, and who is actually giving them free publicity.  The book is not using Nintendo art and passing it off as something else, or using it to sell something else (other than the book).

To me, it's a fan made product, aimed at a loyal fanbase, and to some degree Nintendo should be pleased, or at the very least, let it fly under the radar.  But that's just me, with my rose tinted goggles on.

July 03, 2016, 02:46:44 PM
Reply #140

larryinc64

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The way I see it, it does not matter how big Nintendo is, or how small the print run is, or how big of fans the makers are, they are using content they don't have the right to.

Heck, Nintendo being so big of a cooperation gives even more of a reason to protect their assets with so much on the line. One big complaint was a seal that was too close to Nintendo's Official Seal and the fear it might confuse buyers to fhink it



I'd feel differently if it was a free release, or full of derivative fan art, but it's still a group of people selling stolen art for-profit. Even if it's a limited print run, they are still profiting off selling art they don't own. (Judging by how much I was able to add to my cart) There are currently 2,796 Super Famicom books in stock at their site, even if they are only making £5 off the £25 book, that is almost £14,000 in profit if all sell. This is probably a full time job for some of the people who work there.


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t.  However, if someone were to produce a book of all your artwork, telling anyone who bought it that it was your artwork, explaining the background to each piece, and didn't ask you for anything other than your blessing, would you be upset?
Well if it was being sold, I would want a cut of the profits and input on how I would want it presented, or at least clear disclaimers stating it is endorsed but not affiliated or whatever. I would want to make sure all art is properly colored, all information is correct, all characters are displayed properly (The character far left in my description has a marking on the left eye and right arm, I would want to make sure no images are flipped) and that the book is not manufactured poorly, ect.

Most companies have a clear guide that details how to display their logos or characters, a 1993 Nintendo licensing guide was leaked and is an interesting thing to thumb through.

Though the book manufactures did NOT ask permission from every single developer of every game. I think I read they asked Nintendo UK (Unsure if true), though it is also being sold internationally and Nintendo US struck it down. Even if they did not it contains art from Capcom, Konami, Husdon Soft, and tons of other companies they use art from. This book seems like a legal nightmare, if they were to properly license it.


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I don't think that video game art should be treated any differently to any other media, I just think that the copyright holder should apply a little logic to who it's worth pursuing, and who is actually giving them free publicity.  The book is not using Nintendo art and passing it off as something else, or using it to sell something else (other than the book).

It most likely was not Reggie or Miamotto who sent the DMCA, it was lawyers who just saw "People selling art Nintendo owns without proper permission" and sent the DMCA, they don't have the authority to grant license on behaf of Nintendo, and people in charge probably never even saw it, they are way to busy to deal with every copyright infringement case, that's why they hire lawers. I think it falls more on the people wanting to use the art to seek permission to clear it before making it, than the company to just let things slide.


Sometimes lawyers do DMCA things the artist is OK with, Lawyers from Metallica sent a cease and desist to a cover band, despite Metallica themselves being ok with it, and they cleared it up afterwards.

Super Mario is Nintendo's livelihood. Especially in the current generation when their first party titles are all they got to sell systems.

July 03, 2016, 05:18:03 PM
Reply #141

Quazimoto

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Just a heads up to anyone who didn't back the HD Retrovision Kickstarter...  They've got cables for sale on their site now.  Well, the SNES ones went really quick (like seriously, I was on the minute they went live with the store and they were sold out by the time I went to check out), but they still have some Genesis ones left last time I check a couple minutes ago.

And their latest update said they should have a second batch available for sale towards the end of Summer (hoping I can get a SNES one then).
GameBoy Cassette Case Covers:  https://www.box.com/s/idqb1yyzithla11hf5bm

Various Cartridge Labels:  https://www.box.com/s/uwfwhg2n22x72cqyom6s

July 03, 2016, 05:58:15 PM
Reply #142

larryinc64

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July 03, 2016, 06:39:50 PM
Reply #143

Hoggs17

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With respect to the hd retrovision cables -  what is everyone's opinion on these vs the current alternatives (Rgb scart to hdmi via converter, or other cables that do approx. Similar things)?

July 03, 2016, 07:47:54 PM
Reply #144

Quazimoto

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With respect to the hd retrovision cables -  what is everyone's opinion on these vs the current alternatives (Rgb scart to hdmi via converter, or other cables that do approx. Similar things)?

I haven't used one myself yet, but I've studied it heavily...  From my understanding, The HD Retrovision cables does the same thing as a Scart to RGB/HDMI convertor but in one cable, so no need for multiple cables hooked together and no need for an external power source with a convertor box.  Basically, it streamlines the whole process into a simple plug and play method.
GameBoy Cassette Case Covers:  https://www.box.com/s/idqb1yyzithla11hf5bm

Various Cartridge Labels:  https://www.box.com/s/uwfwhg2n22x72cqyom6s

July 03, 2016, 10:37:22 PM
Reply #145

larryinc64

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Does it work on N64 or Gamecube?

July 03, 2016, 11:41:35 PM
Reply #146

Quazimoto

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Does it work on N64 or Gamecube?

Definite NO on the GameCube.  Some N64 systems can be modded to work with the cables though.  Depends on when it was manufactured.  Not sure on the details of how to mod the system though.  Don't usually mess with that stuff myself.
GameBoy Cassette Case Covers:  https://www.box.com/s/idqb1yyzithla11hf5bm

Various Cartridge Labels:  https://www.box.com/s/uwfwhg2n22x72cqyom6s

July 04, 2016, 08:15:43 AM
Reply #147

Arseen

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Does it work on N64 or Gamecube?

Definite NO on the GameCube.  Some N64 systems can be modded to work with the cables though.  Depends on when it was manufactured.  Not sure on the details of how to mod the system though.  Don't usually mess with that stuff myself.

Needs RGB-output, right?
So would it work on PAL GameCube that natively does RGB?

July 04, 2016, 11:05:14 AM
Reply #148

Quazimoto

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Does it work on N64 or Gamecube?

Definite NO on the GameCube.  Some N64 systems can be modded to work with the cables though.  Depends on when it was manufactured.  Not sure on the details of how to mod the system though.  Don't usually mess with that stuff myself.

Needs RGB-output, right?
So would it work on PAL GameCube that natively does RGB?


Not sure on either of those.  Not very familiar with GameCube myself, particularly PAL.  The cables are universal and do support both NTSC and PAL, so theoretically, it would work on a PAL GameCube, just not advertised as such because the HD Retrovision fellas haven't tested that.
GameBoy Cassette Case Covers:  https://www.box.com/s/idqb1yyzithla11hf5bm

Various Cartridge Labels:  https://www.box.com/s/uwfwhg2n22x72cqyom6s

July 04, 2016, 11:08:18 AM
Reply #149

Arseen

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Does it work on N64 or Gamecube?

Definite NO on the GameCube.  Some N64 systems can be modded to work with the cables though.  Depends on when it was manufactured.  Not sure on the details of how to mod the system though.  Don't usually mess with that stuff myself.

Needs RGB-output, right?
So would it work on PAL GameCube that natively does RGB?

Not sure on either of those.  Not very familiar with GameCube myself, particularly PAL.  The cables are universal and do support both NTSC and PAL, so theoretically, it would work on a PAL GameCube, just not advertised as such because the HD Retrovision fellas haven't tested that.

OK.
I'm anyway more interested in the HDMI mods of NES, SNES and GameCube as atleast the NES one had amazing looking image.