Author Topic: Xbox One  (Read 7828 times)

June 14, 2013, 09:19:32 AM
Reply #195

TSOLfan

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I can understand the hate, though for me, I'm buying one just for Killer Instinct (well, and the Panzer Dragoon game and the new Remedy title, I loved me some Alan Wake).  The same way I'm sure many people bought a 360 just for Halo or a PS3 just for Metal Gear.

That may sound stupid to some, but I've got a garage full of arcade cabinets, both Killer Instincts included (actually 2 KI1's, doesn't hurt to have a backup :)  If there was any game that could get me to buy a console for it alone, Killer Instinct is one of those few games (Panzer Dragoon just happens to be another).

And articles like this makes it sound even more awesome (in that they've got the right people on the bus making the game):

http://www.polygon.com/e3-2013/2013/6/14/4420310/defending-killer-instinct

They can also go ahead and sign me up for that special edition season pass they mention in the article.

With that said, I'll be the first to agree that if the licensing server ever goes away and the game dies, that would suck.  But, the same could be said about anything such as a KI machine's hard drive going toast, or any number of MMORPGs that people have paid monthly fees on getting discontinued.  Heck, I still wish AOL had Neverwinter Nights up and running and I didn't lose everything I had invested in that game (Forgotten World is a fun way to reminisce, but just doesn't feel the same not having to pay per hour) :P

If I had to trust any company to keep a licensing server online for years to come, it would be Microsoft.  If they ever decide to take it down years from now, one would think they could push out an OS update for "offline" mode, but again, there's no guarantees.  Guess at that point, they'll just have forced my hand to spend more time with the kids :D

June 14, 2013, 09:43:46 AM
Reply #196

TSOLfan

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Also, cool to here some of the guys behind the original Weaponlord are working on the game as well, I really enjoyed that game as well (had a parry system, one of the first games I remember with one, weapon based fighting with breakable weapons, and who can forget the "fatality" combo system, similar to what Mortal Kombat: Armageddon used).  I remember you could even play it online with the X-Band modem, though, I never had one of those to ever try it out.

The only thing that could make it even better in my mind is if they announced that there are some members of the One Must Fall dev team helping out with the game.  I recall burning up so much time on that game on my, bleeding edge at the time, Pentium 75mhz machine (which was an epic Packard Bell bought at a Service Merchandise :)

June 14, 2013, 10:40:45 AM
Reply #197

kaysow

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recall reading something about the xbone eula having a clause where they reserved the rights to take it all down eventually and you wouldn't sue them for losing access. but that's prolly just covering their asses, you know how those licenses are.
either way, i'd never dispute someone picking a system for that one title. got my ps2 for ffx and my ps3 for mgs4, even if both those titles turned out to be the worst i've played in their franchises (just my opinion). peace walker was great tho, and i can't help getting hyped again for mgs5.

June 14, 2013, 10:45:45 AM
Reply #198

wiggy

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I can understand the hate, though for me, I'm buying one just for Killer Instinct (well, and the Panzer Dragoon game and the new Remedy title, I loved me some Alan Wake).  The same way I'm sure many people bought a 360 just for Halo or a PS3 just for Metal Gear.

That may sound stupid to some, but I've got a garage full of arcade cabinets, both Killer Instincts included (actually 2 KI1's, doesn't hurt to have a backup :)  If there was any game that could get me to buy a console for it alone, Killer Instinct is one of those few games (Panzer Dragoon just happens to be another).

And articles like this makes it sound even more awesome (in that they've got the right people on the bus making the game):

http://www.polygon.com/e3-2013/2013/6/14/4420310/defending-killer-instinct

They can also go ahead and sign me up for that special edition season pass they mention in the article.

With that said, I'll be the first to agree that if the licensing server ever goes away and the game dies, that would suck.  But, the same could be said about anything such as a KI machine's hard drive going toast, or any number of MMORPGs that people have paid monthly fees on getting discontinued.  Heck, I still wish AOL had Neverwinter Nights up and running and I didn't lose everything I had invested in that game (Forgotten World is a fun way to reminisce, but just doesn't feel the same not having to pay per hour) :P

If I had to trust any company to keep a licensing server online for years to come, it would be Microsoft.  If they ever decide to take it down years from now, one would think they could push out an OS update for "offline" mode, but again, there's no guarantees.  Guess at that point, they'll just have forced my hand to spend more time with the kids :D

recall reading something about the xbone eula having a clause where they reserved the rights to take it all down eventually and you wouldn't sue them for losing access. but that's prolly just covering their asses, you know how those licenses are.
either way, i'd never dispute someone picking a system for that one title. got my ps2 for ffx and my ps3 for mgs4, even if both those titles turned out to be the worst i've played in their franchises (just my opinion). peace walker was great tho, and i can't help getting hyped again for mgs5.

This is such a massive deterrent for me. 

That said, if they DID ever take it down without offering some sort of release from server verification, then they'd be facing a pretty big class action lawsuit, regardless of any ass-covering that they're doing right now (not that there are any winners besides lawyers in such cases). 

June 14, 2013, 10:55:14 AM
Reply #199

TSOLfan

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recall reading something about the xbone eula having a clause where they reserved the rights to take it all down eventually and you wouldn't sue them for losing access. but that's prolly just covering their asses, you know how those licenses are.

Yea, this is standard operating procedure for most any company.  Here's Sony's version of it for the PS3 EULA:

Quote
We give no warranty about the quality, functionality, availability, completeness, accuracy or performance of Sony Entertainment Network or any Services available via Sony Entertainment Network. We do not guarantee Sony Entertainment Network will always be available or error free and we assume no liability for your inability to purchase or use any Services.

June 14, 2013, 11:20:03 AM
Reply #200

TSOLfan

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This is such a massive deterrent for me.  

Again, I can see how it is for some people.  The way I see it, that's Microsoft's decision, and they have to convince their target audience (be it gamers or not) that it's worth buying into, from either a software or service standpoint.  They did it for me with a Killer Instinct sequel.

I'd say it's similar, but not necessarily congruent, with something like Ultima Online (is that even around anymore?) or World of Warcraft.  They have to convince their target audience that's there's enough value there while they have access to it that if it was to ever go away, they won't pull out the pitchforks and torches.

I'll admit, the idea of everything digital and discs just a distribution method sounds cool, in that if the world was filled of XOs, I could go anywhere, login, and there's all of my stuff (games and saves).  Though, I primarily game from home (but my 3DS does go with me on business trips), so that's not a huge factor for me.

June 14, 2013, 11:29:43 AM
Reply #201

akumaizer

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I'd say it's similar, but not necessarily congruent, with something like Ultima Online (is that even around anymore?)

Though not really related to the topic, I'll answer this.  It is.  Most of the same production servers still exist but you would hardly recognize the game from its heyday.  Many old time UO players like myself still play on free servers that have been emulated and customized to have certain features or replicate certain eras.  A few have been around for a while and the one I play on has been going for over 5 years now.  Still... it is always understood that it could end at any time.
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June 14, 2013, 11:34:36 AM
Reply #202

kaysow

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last paragraph there: that's steam today. i log in and play my games at different places all the time. difference is steam runs on an wide open platform - the pc, and there are multiple alternatives when you're shopping for something. there are so many ways of fucking over the customer on closed hardware with that kind of monopoly - planned obsolesence, scrapped backwards compatibility etc. for instance - http://www.gamespot.com/news/xbla-games-wont-carry-over-to-xbox-one-6408732

nyway yeah, it's fun when you grow up and finally learn that these eulas, video & dvd disclaimers, and more recently: no-sue clauses actually don't amount to shit. you can do most of those things, lend, copy etc. and most certainly sue and none of it holds up. did a great job indoctrinating a lot of consumers tho, people online will fight you over the difference between ownership and licenses.
i guess reason we hear about that sketchy clause for xbone is because everyone IS singling them out right now. i'm loving it, but a lot of journos/youtubers are just trying to score some easy points.

June 14, 2013, 11:37:02 AM
Reply #203

TSOLfan

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Many old time UO players like myself still play on free servers that have been emulated and customized to have certain features or replicate certain eras.

That's awesome, I had no idea this was still around.  I only dabbled in it when it first launched, after coming off of AOL's Neverwinter Nights, which to me was epic, having grown up on the AD&D SSI Goldbox games on my Commodore 64.

June 14, 2013, 03:58:23 PM
Reply #204

akumaizer

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How dare they?!?  That's it, no Xbone or PS4 for me.   :)

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June 14, 2013, 04:31:38 PM
Reply #205

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I'll admit, the idea of everything digital and discs just a distribution method sounds cool, in that if the world was filled of XOs, I could go anywhere, login, and there's all of my stuff (games and saves).  Though, I primarily game from home (but my 3DS does go with me on business trips), so that's not a huge factor for me.

Or you could go anywhere, log in, wait an hour or so for your game to download, and then, there's your stuff.

Until internet speeds are 100x the speed they currently are, cloud gaming isnt worth a shit.  (and i still want a tangible product)

June 15, 2013, 05:20:21 AM
Reply #206

FFXIK

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Take a look at this little article and tell me shat you think.  I happen to agree with the writer.  I am curious what the other members thing though.

http://www.alivegamezone.com/2013/05/26/microsoft-why-xbox-one-might-fail/

June 15, 2013, 06:01:41 AM
Reply #207

JDavis

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Not that we need to beat this dead horse any further, but...

If your Xbox account is banned for any reason, you lose all your games

June 15, 2013, 06:17:11 AM
Reply #208

sheep2001

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Take a look at this little article and tell me shat you think.  I happen to agree with the writer.  I am curious what the other members thing though.

http://www.alivegamezone.com/2013/05/26/microsoft-why-xbox-one-might-fail/

Yup.  Very well written.  

I don't want the xone to fail, I want ms to change their tactics.  

I have a feeling that things are going to get very messy.  This thing will be hacked really quickly, piracy is going to be rife, and there is a danger of it going down down the drain for no other reason than a few stupid decisions regarding drm.  Get ready for the shit storm when games start appearing on line.  Rather than spending money on development, ms are going to be taking the world and his wife to court.

If a car manufacturer told me I wasn't allowed to sell my car, other than through their own channels, and they would be keeping most of the money from said sale, I'd tell them to stick it.  I think the gaming community should be doing the same with this.  If we speak out with hardware sales, they will be forced to rethink early on,  rather than the inevitable low software sales for some of the smaller developers, putting them out of business.  Leaving us with not much more than COD/halo games on the market.

I never resell games, but my collection is something I may wish to sell in the future.  Why would I lay down thousands of dollars/pounds/euros for a collection that may have no resale value if/when I decide to get rid of it.

I am torn though, because as a piece of tech kit, it does interest me.  It's a powerful little box, and I like how it looks.  I guess we all just need to sit tight and see how it pans out.

June 15, 2013, 03:16:09 PM
Reply #209

kaysow

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i didn't even care about xbone being demoed on pcs with windows 7 because that's fairly standard procedure, but it's interestng to note that ps4 demos at e3 were actually running on ps4s. http://www.cinemablend.com/games/Xbox-One-Games-E3-Were-Running-Windows-7-With-Nvidia-GTX-Cards-56737.html
because it's saying something about their engineers, along with the facts that the xbone is bigger yet less powerful and apparently having overheating issues. i hear they may need to downclock them too, but it's hard to know for sure with all the schadenfreude in the news right now.