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Custom Spines - Requests Welcome

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TyrannicalFascist:


--- Quote from: Seraph Man on September 21, 2011, 07:33:00 PM ---
--- Quote from: TyrannicalFascist on September 21, 2011, 04:53:18 PM ---I think you know the games better...  :P

--- End quote ---

I may...

--- End quote ---

WOW. Most impressive....  :o

Well I've finished the Sonic Game Gear spine set in both US and EU sizes! Since I prefer to only use a character once, I was somewhat limited on character choices, but here's what I came up with:



There are title variations for Sonic Blast, Tails' Adventure and Tails' Sky Patrol. I also opted to have that alternate Spinball spine with Sally, even if it doesn't make too much sense - but I figured that Sonic is rescuing her and the Freedom Fighters in the Genesis version, so maybe it's the same here too. And for me I always considered Spinball to be a SatAM-based game as much as Mean Bean Machine was AoStH-based. Either way both versions available for everyone. Download from the DS spines link in my signature.

I looked over Mega Man Battle Network a little more closely, and I think that some major planning and variations would have to go into that one - not only are there some games with two versions, one of them had the two versions combined for a DS release, plus there's a Japan-only crossover game with Star Force.

Seraph Man:


--- Quote from: TyrannicalFascist on September 21, 2011, 10:22:27 PM ---
--- Quote from: Seraph Man on September 21, 2011, 07:33:00 PM ---
--- Quote from: TyrannicalFascist on September 21, 2011, 04:53:18 PM ---I think you know the games better...  :P

--- End quote ---

I may...

--- End quote ---

WOW. Most impressive....  :o

--- End quote ---

Thanks. I do try.


--- Quote from: TyrannicalFascist on September 21, 2011, 10:22:27 PM ---I looked over Mega Man Battle Network a little more closely, and I think that some major planning and variations would have to go into that one - not only are there some games with two versions, one of them had the two versions combined for a DS release, plus there's a Japan-only crossover game with Star Force.

--- End quote ---

I forgot about Operation Shooting Star (the crossover game). That was such a disappointment, I'm not surprised they didn't bring it state-side. I knew about Double Team DS though (I have all the BN english release games).

There are several routes to go with the BN games. You can do all different Navis (trust me, there's enough), the different Operators (again, several to choose from), a combo pick of Navi and Operator, the different styles/forms of MegaMan.EXE (again, plenty of variety), the different PeTs (this one may not work as well), different viruses, the final boss, the main villain... the options are numerous. If I'm not the only one interested in Battle Network spines, I'd like to hear their input.

Seraph Man:

I found some time to work on spines, though oddly enough no time to extract the sprite of Sigma's Fortress from MMX1 that I was going to use, so I came up with an alternative, and I need feedback.



It's not bad (someone watching nearby was complementing me on it, so I guess it's pretty nice), but something feels a touch off. Mainly, I'm not liking how X and Zero look. It looks obvious (to me) that the images are just pasted ontop, and I can't figure out how to adjust the image so it doesn't look like bad photoshop work. Any ideas? And is Sigma staring on in the background a good route, or should I try to get that fortress sprite I was originally going to use?

ShoothimNow:

I love them! infact, stealing them and reprinting my covers as I type =D

TyrannicalFascist:

Wow, looks fantastic! I think the head in the background looks great!

Are you using Photoshop? If so here's a few suggestions, based on how I've done my spines. First I'd actually go to Levels and push the far left triangle (of the 3 there) over to the right just a bit to darken the darks on X and Zero and make them stand out a bit more. Then I'd probably remove the thin white line around them. The way I prefer to do that is selecting all the areas around them with the magic wand, then going to Select>Modify>Expand, and setting it to 1 pixel. Then if you hit delete the white lines should be gone, and if it isn't you can try it again. Finally I'd actually give them a small black stroke each, maybe of 2 pixels or so. I find that when making these with pictures that are essentially cartoons, it helps to give them that slight border to help them pop without being distracting. You can see it if you look closely at each character on my Mega Man spine set. You could also maybe give each game title a slight drop shadow (maybe set to like 60%), but it could go either way for me.

By the way, if I want to pick up a good first Mega Man game for me to get into the series, but I have only an SNES, no NES, what game(s) would you suggest?

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