Thank you UncleBob for that introduction... Alright guys! Lets set the record straight!
The sample N64 labels that you see were for one customer who asked about N64 end labels and pointed me to TCP for the artwork. I didn't think it would be a big deal since the artwork is free and a obviously a great resource for high quality scans and artwork. Now, not knowing that what I was taking was anything more than just a scan of the original box (which I found out it's not) I didn't think there would be any problems.
Now that I know this, I've been creating my own new artwork for the end labels, still borrowing the artwork from TCP but not just copy and pasting the box edge designs. (Which wasn't entirely true anyways, but that's old news)
Now I need your help to finish the project, and more to come, but there are some specifics that I want to keep for the design, and also they will need to be a specific size and need a bleed for the die cut. I will get all this information to you guys tomorrow.
But here is a sample of what I've been doing so far!
http://img37.imageshack.us/img37/9123/n64endlabel.jpghttp://img138.imageshack.us/img138/983/donkeykongg.jpgNeither of these are full resolution. And I'm using a vector program (sign specific Flexisign) to design these in. But I can export these as any file format and at any resolution.
Okay, also more information on the printing of these labels..
Printer: HP Designjet 9000 54"
Vinyl: 3M IJ35 with Air Agress adhesive (which helps with application, no bubbles because of micro channels in the adhesive)
Lamination: 54" Hot/Cold laminator and 3M lamination
Die Cut: 54" Graphtec Plotter (part of the printing process is crop marks, where this plotter reads the crop marks and diecuts all decals perfectly)
Also some customer feedback who have already received labels from me can be found here.
http://www.sega-16.com/forum/showthread.php?t=11545If there are any other question please don't hesitate to ask!