| Artist's Corner > Universal Game Case Covers |
| New Genesis/Mega Drive covers.... |
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| akrate69:
--- Quote from: zakurowrath on September 20, 2011, 03:47:56 PM --- --- Quote from: tiktektak on September 20, 2011, 11:16:07 AM ---@zakurowrath: I was just wondering why all your cover previews look so faded (I suppose and hope the covers don't)...? --- End quote --- They do really? I always bump the contrast up on every cover I make to make them more vibrant. Maybe Cover Pro is doing something to the picture, I always turn the "light" option on to reveal the whole cover so that may be it. --- End quote --- It is the "Light" option in Imandix making it look faded. Check my post HERE, (down near the bottom). |
| tiktektak:
Took a look at the cover. Fading is just because of Imandix but it could still need a bit of detail work. The front has some spots which should be cleaned. It also looks as if the front came from a not too hot scan. Did you scan it yourself? |
| zakurowrath:
--- Quote from: tiktektak on September 21, 2011, 11:42:13 AM ---Took a look at the cover. Fading is just because of Imandix but it could still need a bit of detail work. The front has some spots which should be cleaned. It also looks as if the front came from a not too hot scan. Did you scan it yourself? --- End quote --- I did,the front, back and spine labels were scanned at 600dpi with medium sharpness and descreen on. Then I turned up the contrast 25% on all of them since they looked abit dull. Now the spots I can see, the rainbow banding, I have no idea how that happened, it didn't turn up in the original RAW scan, damn Fireworks must have done something to it. |
| tiktektak:
--- Quote from: zakurowrath on September 21, 2011, 03:50:17 PM --- --- Quote from: tiktektak on September 21, 2011, 11:42:13 AM ---Took a look at the cover. Fading is just because of Imandix but it could still need a bit of detail work. The front has some spots which should be cleaned. It also looks as if the front came from a not too hot scan. Did you scan it yourself? --- End quote --- I did,the front, back and spine labels were scanned at 600dpi with medium sharpness and descreen on. Then I turned up the contrast 25% on all of them since they looked abit dull. Now the spots I can see, the rainbow banding, I have no idea how that happened, it didn't turn up in the original RAW scan, damn Fireworks must have done something to it. --- End quote --- Maybe scanning with just descreen on and nothing else would be best. You can apply contrast or color or sharpness afterwards in photoshop. Scanners often tend to do strange things to scans when you use settings for image alterations when scanning. |
| AppleQueso:
I'm working on a 'red stripe' version of Ghouls N' Ghosts. Here's what I have so far Before I continue, I was hoping you guys could help me out a bit, namely with regards to the template options and stuff. I believe this port was actually developed by Sega themselves, but the original game was made by Capcom, so which should go on the spine, Capcom or Sega? The game also doesn't seem to have a product number or whatever that number on the bottom of the spine is. What should I do about that? Also wondering whether or not the bottom red bar should be used, etc. I don't work with genesis much so hopefully you guys can help me out here a bit. |
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