Artist's Corner > Universal Game Case Covers
Game & Watch - UGC Cover thread
SonicAdvDX:
The back might still be too empty, but I'd send it to one of the admins over private message and ask for their input. Personally, I think it's badass, and even if it's not approved for use on the site, we could still try to make more and keep this topic alive, because I plan on using them myself.
BadChad:
Really all Id say its missing is a description on the back and thats it. It is a pretty badass cover. I cant see us opening a new category for just one cover but if we happen to get a couple more, I dont see why not.
Anubis:
First, lots of thanks for your opinions guys :)
--- Quote from: SonicAdvDX on March 31, 2011, 06:17:37 PM ---The back might still be too empty
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You're right, I have just realized I forgot to add a box for the bar code :P
--- Quote from: BadChad on March 31, 2011, 07:10:19 PM ---Really all Id say its missing is a description on the back and thats it. It is a pretty badass cover. I cant see us opening a new category for just one cover but if we happen to get a couple more, I dont see why not.
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I agree with you in that a description on the back would be the best for any cover. The problem is that the original boxes I found on Google haven“t got text on the back (normally, they have images of more G&Ws you can collect), and that's why I created that back cover. If anyone could help in this aspect it would be fantastic.
Of course, I understand you are not going to open a new cathegory for just one cover, my idea is to create more, but first, I'm trying to find a model to follow in all the covers.
I see that you find the front cover and the spine ok, so I think that while we decide what to do with the back cover, I can start making the front and spine of other G&Ws ;D
tiktektak:
If you host the template/cover on a file sharing site like box.net or mediafire which doesn't f**k it up we can really check it for quality issues.
Looks pretty neat by the way! :)
For the back text of Donkey kong you could use this from gameandwatch.ch:
Like the arcade Donkey Kong, Mario must climb a building avoiding barrels. But beating the game is different from the original game. Mario must also trigger the lever on the upper screen, activating a hook. Then, Mario needs to jump and catch the hook; If he doesn't catch the hook, he'll fall on the ground and lose a life, and if he does, a peg will be removed and Mario will return to the starting point. Removing all pegs cause the Donkey Kong's platform to collapse, making him fall on the ground.
KaiserWAVE:
--- Quote from: BadChad on March 31, 2011, 07:10:19 PM ---I cant see us opening a new category for just one cover but if we happen to get a couple more, I dont see why not.
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Take a look at the PC-FX section, then you can see it :D
If this turns out to be a decent template, and we have a finished cover for it which is approved, then I don't see why we can't open the category even if we have just one game. I mean, you gotta start somewhere. Then it either grows or people won't bother. But at the end of the day it's at least one more quality cover for us :)