Author Topic: Duck Hunt Clone - Processing  (Read 782 times)

March 28, 2011, 02:19:01 PM
Read 782 times

ShoothimNow

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Hello all.  I have just finished cloning duck hunt for my "Programming I with Processing" class, and I would like to share it with you guys!

Click the picture to play the 'game'


We have a "ranking" system kinda that goes off of facebook with the "like" button and I would appreciate it if you do like it, to please "like" it!  Thanks, and I hope I didn't butcher it too badly for you all!

Granted, this is only week THREE in this class.  Not a master at anything, just wanted to experiment!

March 28, 2011, 06:31:47 PM
Reply #1

SonicAdvDX

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Pretty nice. My only complain would be that the ducks are fast as shit, which wouldn't necessarily be bad if it weren't for the fact that the movement on the crosshairs is a little sluggish... As if I was trying to move my gun through applesauce instead of thin air.

Still fun though. :D

EDIT: Actually, I just tried it with a different mouse. Less sluggish. Maybe I never noticed how slow my old mouse was until I tried playing a reflex game with it. Nice job, bud. :P
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March 28, 2011, 06:44:09 PM
Reply #2

ShoothimNow

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The speed of the duck was my neightbors fault.  Speed = 3 was too easy for them, so they tried speed = 50, and died.  So settled with speed = 10, but I forgot to reset before uploading it =D

April 03, 2011, 01:29:24 AM
Reply #3

satoshi_matrix

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Nice! What a great idea. you should post this on Nintendo Age. I'm sure a lot of guys there would get a kick out of it.
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