Artist's Corner > Raw Scans

Games Available to Scan (Atari Jaguar, Sega CD, Saturn, Dreamcast, Neo Geo, etc)

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TSOLfan:

World Heroes Perfect took a bit longer than expected to arrive, though, it finally did, so it's been scanned and uploaded.

I also got a deal on a Kizuna Encounter conversion, a game I wasn't really looking for, but a deal that was too good to pass up, and it showed up as well, and also has been scanned and uploaded.

TSOLfan:

I have a family member that's been picking up every Wii U Virtual Console Super Nintendo game released, and thus far, I've owned physical copies of every single one of them, so I went ahead and got those scanned in and uploaded.

I didn't check to see if these scans were already available elsewhere (I'm sure someone, somewhere, had already scanned in Super Metroid at least).

As I (think I) mentioned before, I'll eventually get around to scanning in my Nintendo collections, which are primarily just the Nintendo released titles and my personal favorites (sans most RPGs, my brother was always the one that picked those up, but I own a few).

TSOLfan:

Also, uploaded Sega Dreamcast front and back insert scans for all games starting with "D".

Since I'm slow going on getting my full set of these scanned, if anyone has a specific title they are waiting on or anything so they can reprint a replacement for their own jewel case, just let me know.

TSOLfan:

Sega Dreamcast back inserts front and back scans for E through H have all been uploaded, so I'm just about a third of the way through the full set.

TSOLfan:

With today's Killer Instinct Xbox One announcement, I scanned in and uploaded the Killer Instinct Super Nintendo manual as well as the Killer Instinct Gold Nintendo 64 manual (along with the Quick Reference Card) as well as this here just for fun:

http://www.ratigators.com/ui.asp?c=MAGAZINES

First appearance of Killer Instinct in Nintendo Power (from what I recall), pulled from my Killer Instinct clippings archives (from when Cinder was still called Meltdown).  In high school, as the next big fighting game was in arcades, I kept a "clippings" archive.  I had one for the first 3 Mortal Kombat games and Killer Instinct, as well as the Project Reality (that then became the Ultra 64 that then became the Nintendo 64, all just for Killer Instinct).  What's hilarious is that I found the work in progress move list my friend and I were working on when Mortal Kombat II was first released in arcades (the first revision), from when the machine was so crowded, you could barely get close to it (so our names weren't even entirely accurate), and everyone had their own ideas as to what the moves actually were.

In my Killer Instinct archive, I also had my letters I received back from Nintendo.  When EGM had rumors that the Ultra 64 wasn't going to hit its release date, I wrote a "concerned" letter to Nintendo, given that Killer Instinct was supposed to launch with it (so said the promo in the arcade attract mode).  I received a great letter back, with Nintendo blasting EGM.  Oddly enough, EGM was right, the Ultra 64 didn't launch as planned.  Return address censored, I don't live there anymore, but my dad still does :)



So, I sent a friendly follow up letter, to which Nintendo confirmed the delayed launch date, and was kind enough to give me their list of scheduled games to be released (some of which were never realised, oddly enough):



That's enough nostalgia for now.  Oh, and I had a gentlemen's agreement with my brother, in that, if Microsoft announced Killer Instinct for the Xbox One, that I'd put down a day one pre-order, which I did (at $500, still cheaper than what I paid for either of my Killer Instinct 1 and 2 cabinets :)

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