Artist's Corner > Universal Game Case Covers

Famicom Cover Thread

Pages: << < (24/51) > >>

Zelimpdna:

If it's not too much trouble, could you also make Super Mario Bros 1, 2 and 3 NES covers [PAL if possible] with that Japanese art?

shenske:


--- Quote from: satoshi_matrix on March 23, 2010, 01:53:52 AM ---By the way, what's going on on the very far left of the last one? Is that a multicart?

--- End quote ---
Yes, its a multicart i just haven't previewed anything on it (i've had it done for quite some time). I have it up on my box.net profile if you want to check it out. I'm making more multicart covers for some i just purchased, they should be arriving shortly. :)


--- Quote from: Arseen on March 23, 2010, 05:40:54 AM ---Shenke would you do NES version of the Popeye, Super Mario Lost Levels and Donkey Kong JR covers with that Japanese art.

--- End quote ---

--- Quote from: thedrowningman on March 23, 2010, 11:30:43 AM ---If it's not too much trouble, could you also make Super Mario Bros 1, 2 and 3 NES covers [PAL if possible] with that Japanese art?

--- End quote ---
Haha, so you guys want ALL the famicom covers i've made so far converted to the NES template? In time, pretty busy at the moment and i have other cover ideas i want to work on before that. ;D

Akumu:

I'll make them if it's ok with you, Shenske.

shenske:


--- Quote from: Akumu on March 23, 2010, 12:43:47 PM ---I'll make them if it's ok with you, Shenske.

--- End quote ---

Do you mean the conversions? I really want to keep these "in house" as far as the conversion process goes. It will also give me a chance to use my NES template i've been off-and-on working on over the past few months.  Its not that i think you would do a bad job, you've done really great work with the other NES covers you've been working on. I've just invested a lot of time in them and would like to do them myself.  :)

Akumu:

Well I would just copy the artwork onto my European Black NES template I got. I don't mind at all if you wanna do them eventually yourself though.

Pages: << < (24/51) > >>

Go to full version