Author Topic: How did I do?  (Read 598 times)

May 19, 2010, 03:37:28 PM
Read 598 times

Pwwnd111

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I am a New Member and just wanted to try to make a couple labels. I was juse wondering how you thought they were?

http://www.box.net/shared/yloj471vv1

http://www.box.net/shared/a9fgdrnduy

http://www.box.net/shared/oecdj7abky

May 20, 2010, 02:48:13 AM
Reply #1

Arseen

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Sorry not good.  ;)

Images are dirty, fuzzy and low resolution (they should be 300 dpi).

May 20, 2010, 03:19:30 PM
Reply #2

Pwwnd111

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Sorry not good.  ;)

Images are dirty, fuzzy and low resolution (they should be 300 dpi).

My computer syas there 96dpi how do I get them to 300dpi? because I have a lot of N64 game labels that arent on the site.

May 20, 2010, 03:49:02 PM
Reply #3

shenske

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Sorry not good.  ;)

Images are dirty, fuzzy and low resolution (they should be 300 dpi).

My computer syas there 96dpi how do I get them to 300dpi? because I have a lot of N64 game labels that arent on the site.

They have to be rescanned, there is no way to "up" the DPI of an image. We actually prefer 600dpi that way we have a higher quality image to start with before we convert it to 300dpi.




My Covers that ARE NOT hosted on TCP
https://app.box.com/shared/hbm9k6fhvy

May 20, 2010, 03:50:09 PM
Reply #4

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Scan them at minimum of 300DPI, preferably 600DPI.

Don't edit them in paint as it autosaves to 96DPI and you screwed.

If you can't edit them, just upload the high resolution scans as raws and ask someone to edit them.

On the other hand if those are made from images downloaded from internet and that is why they are low res, then they are pretty much useless, so try to find better and higher resolution source material.

May 20, 2010, 05:00:45 PM
Reply #5

Pwwnd111

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Ok, thanks. I did scan them myself. And I also edited them in paint which is why they ended up as 96 dpi. I will use something else to edit them or have someone else do it. Thanks for the Help!