| Artist's Corner > Universal Game Case Covers |
| Localized SFC and Reproduction Covers |
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| djshok:
I and II are translated but apparently the translations are terribly glitchy and barely playable. >:( |
| Doukas:
--- Quote from: djshok on October 06, 2010, 10:52:44 PM ---I and II are translated but apparently the translations are terribly glitchy and barely playable. >:( --- End quote --- Untrue. Both SMT I & II are fully playable if you're running the translations on romhacking.net. |
| djshok:
--- Quote from: Doukas on October 07, 2010, 10:29:41 AM --- --- Quote from: djshok on October 06, 2010, 10:52:44 PM ---I and II are translated but apparently the translations are terribly glitchy and barely playable. >:( --- End quote --- Untrue. Both SMTI & II are fully playable if you're running the translations on romhacking.net. --- End quote --- Have you played them all the way through? I've read on other forums that they become quite glitchy in later parts of the game, some alignment paths and endings are completely unattainable. Moreso in SMT I than II. I've read enough of these accounts to prevent me from getting them made on repro carts. In SMT I apparently you have to remove the patch from the rom to get through certain parts or it will just hang. You also can't buy guns or beat the Law alignment... I mean it is the internet and it could all be BS, but there seems to be more consensus towards them not working, at least not entirely. |
| BadChad:
Ive never played these games myself as Im not interested in them but they were both translated by Aeon Genesis which happens to be one of the most respected translation teams and their work is usually of great quality. The bugs people mention could be caused by the emulators their using but I couldnt tell you for certain. |
| Doukas:
The Romhacking page mentions that there are some bugs for SMT I if played on ZSNES but they go away on Snes9x. |
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