| General Category > The Request Forum |
| REQUEST - SNES Custom NTSC Vertical CGC Covers |
| << < (4/5) > >> |
| Unreal:
Hey D1ggler, You don't happen to have a vertical for Bugs Bunny Rabbit Rampage do you? |
| Arseen:
Here is UGC version that can easily be modified: https://www.mediafire.com/view/aqvsiyqq3c5u8id |
| Hoggs17:
I have a question - i know you have to modify spines (larger) to go from UGC to CGC; but how do you do actually do that? Load a UGC spine into photoshop and then...make the spine bigger? If I knew how to do that, i'd try my hand at some SNES UGC -> GCG (per my other posting a month or so back), but i'm not really sure. Anyone got any tips? |
| Arseen:
--- Quote from: Hoggs17 on September 05, 2022, 06:15:36 PM ---I have a question - i know you have to modify spines (larger) to go from UGC to CGC; but how do you do actually do that? Load a UGC spine into photoshop and then...make the spine bigger? If I knew how to do that, i'd try my hand at some SNES UGC -> GCG (per my other posting a month or so back), but i'm not really sure. Anyone got any tips? --- End quote --- Easiest is to open any CGC SNES cover (used as a template), add an extra layer, then open the cover to be converted in other window and then start copy/pasting needed parts on to the template cover's new layer. After all is looking fine flatten everything into single layer and save with new name. |
| d1ggler:
Just in case you haven't done so already, here's the resized version of the cover linked by Arseen https://www.mediafire.com/view/ucc8jnxytnza1nx/Bugs_Bunny_Rabbit_Rampage_CGC.jpg/file |
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