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10. Majora’s Mask
This is the only game on this list where I will only play the remake and probably avoid the original for the rest of time. This game is good. Damn good. But I just did not like playing this on the N64. I’m not a fan of the N64 in general, but I just remember not enjoying my time with it. But when the 3DS remake came out I gave this another shot, and I was very pleased. That version fixed all the gameplay mechanics and controls that bugged me about the original. I finally played through the game and felt like actually completing everything.
I originally thought this was a sequel to Ocarina. And it is, kind of. Yes, it takes place after Ocarina, but it’s contained in it’s own little world. A certain internet game theory is that Link dies in the beginning and this is his version of purgatory. Not sure if I buy that, but MM is definitely dark and depressing with a lot of allusions to death. So maybe there’s merit.
What originally took me some getting used to about this game, and something I still don’t care for, is the 3 day mechanic. Constantly rewinding and restarting time, losing all progress and items, etc. It takes some getting used to to manage quests, items, money, etc. Story wise, as I said before, the game is dark. And that’s the selling point. This isn’t fun open Hyrule field “let’s go save the world!”…this is “we’re all gonna die! I need to find bunch of masks now or that creepy moon is gonna eat us!” That sense of urgency is what separates this from other titles. You have to be mindful of the time at all times, and know that you might get interrupted in the middle of a dungeon and have to start over if you aren’t careful. While I wouldn’t want all Zelda games to be like this, I enjoy this lone entry to bring some urgency into saving the world.
9. Wind Waker
Man, I want to hate this game. I hated it for so long, I would want to spit every time I said its name.
Back in 2003 I was really looking forward to the next epic Zelda. After Ocarina I couldn’t wait for the next big title to see where things would go. But man, was I disappointed. I hated this game. Just hated it. I was expecting a real sequel to Ocarina, a good follow up, something that expanded upon the world I had already saved. I eventually got that with Twilight Princess, but I was pretty heartbroken at the time. I felt so let down when it came out, and for lots of different reasons. I won’t let this devolve into a rant about WW, but suffice to say, there are a few key issues I have with this game. Yet, as the years have passed, I think I was the victim of my own expectations. My disappointment in 2003 has tainted my opinion and blinded me to the parts of Windwaker that are good, or even great.
I still have a lot of gripes with the game, I don’t think I’ll ever enjoy the sailing. It just irritates me to no end, and I do not find exploration fun. Not enjoying exploration in a Zelda game is like not enjoying your favorite food. The HD remake did improve this, but I still hated playing it. I’ve never been a fan of cell shaded games, but I don’t fault WW for it. It’s gorgeous. The art also perfectly captures the feeling and atmosphere the game was going for. And the combat system is surprisingly good. They really improved on Ocarina’s Z target system and ran with it. I love the stealth portion and honestly wish there were more of those sections in the game. As for story, I do not like Hyrule being flooded and hate when the king wishes for it to remain flooded. But the rest of the plot, how Ganondorf returned but there was no hero of time to stop him, is really well done. The final fight offered the first real sword fight with Ganondorf, and the Gerudo King getting stabbed in the face was also a pretty epic way to end a surprisingly cutesy game.
I enjoyed the game now more than I ever have. I doubt I’ll touch it for years to come, but I’m glad I played through these again so I could finally feel some respect for WW.
8. Link’s Awakening
Link’s Awakening has really improved in my eyes thanks to the Switch remake. This was always a fun little pick up and play title when I was a kid, but I never took it very seriously. The Mario characters threw me off a bit, the game was very quirky and silly, and I just didn’t find much replay value in a Gameboy title. Then the remake came out. Since playing it back in September and again in May, I appreciate this game a lot more now. The remake is more than just a fresh coat of paint. Despite the graphical and control update, the remake kept almost all of the original charm of the story. Being a dream (spoilers for a near 30-year-old game I guess), LA was able to get pretty creative and offer something different while still providing the traditional look and feel of a Zelda title.
7. The Legend of Zelda
The original classic. I really don’t know what to say about this one. It’s amazing. If you haven’t played it, then stop reading and go play it. LoZ is harder to rate. I have played it so many times over the years, and I remember the locations to every secret, temple, and item so I can breeze through this game in a few hours.
This game invented the “Zelda style” (duh) and it was a great start to a wonderful franchise. Other games definitely did this style better, but just because others may have done it better doesn’t mean that the original is anything to scoff at. Overall a wonderful game and timeless classic.
6. Zelda II The Adventure of Link
Yes, I like this game better than the original. I got my NES in late ‘88, and ended up getting both Zelda and Zelda II within about a year from each other. I played the original first, and I loved it, but I wasn’t very good at it. The secrets were fun, but I was more a fan of side scrolling action games like Contra and Mega Man. When I finally got to AoL, it was a more enjoyable experience for 7-year-old me than the original. A side scrolling action platformer with a variety of spells and sword techniques, coupled with improved graphics. Despite being a side scroller, it was definitely a different experience than I was used to, mixing side scrolling with RPG elements. I didn’t find it anywhere near as hard as others did, and actually enjoyed the level system. I hadn’t played any real RPG yet, and Zelda II was my first taste of what would become a favorite genre of mine.
I think what I like most about the game is the combat. You had to get good at using a sword and shield, and learn when to duck, jump strike, use spells, etc. The game definitely has some cheap enemies, but most of the time if you get hit it’s your own fault. The game is based on precision controls and leveling up more so than puzzle solving and exploration, and I definitely understand why people might get turned off by that. Hell, Miyamoto, himself, has said he doesn’t really like this game. But despite that, I still think it’s better than most. Both original games are classics, but if I feel like plugging in one of the old gold carts, I’m likely to play this first.
5. Breath of the Wild
The latest entry in the series, and probably the most ambitious. This open world title is amazing. It brough Zelda into modern gaming trends almost perfectly. The world feels alive, and there is so much to do it can be overwhelming. Wandering around there is always something new to do, someone to help, or area to explore. There are multiple times I just climbed the biggest mountain I could see just because it was there. As for the story, I think it’s second only to Link to the Past. I know story isn’t the focal point of Zelda games, but this one does a nice job of setting up the world through flashbacks and character interactions. I really enjoyed the side characters, from Link’s love interest Mipha to his banter with rival Revali.
The one place this game falls short for me is the dungeons, or lack there of. Sure, the trials are fun, but the game emphasized short little excursions and puzzle solving instead of dungeons. Maybe a nice change of pace for some, but I felt short changed. The divine beasts were cool, and the bosses were fun, but overall I would have liked sprawling dungeons that take hours to solve, with a unique boss at the end. I don’t love breakable weapons either, but that is a minor gripe.
Dungeons aside, BotW is a masterpiece and one that I can very easily pick up and replay. I am really looking forward to the sequel, more so than any Zelda game since Windwaker.
4. A Link to the Past
I know this one is going to be higher for a lot of people. This really is a classic. However, I should mention that I have little nostalgia for this game. I didn’t have a SNES growing up, I opted for the Genesis (a choice I stand by to this day) so I had to borrow a friend’s SNES to play it. I beat it one summer, and played it from time to time again over the years, but I never owned it until much later.
Anyway, LttP is great. But you don’t need me to tell you that. Story wise, this is probably the best in the series. It really does a wonderful job of sucking you in and explaining not only what’s going on, but the back story on everything from the formation of Hyrule to the rise of Ganon. From a gameplay perspective, it is phenomenal. It takes what the original Zelda did, that “Zelda style”, and makes it ten times better. Intuitive controls, beautiful graphics, great music – it is the total package. But I also feel like the “Zelda style” has been done better since. This laid the groundwork for titles to come, but others have improved on what this game started.
3. Twilight Princess
Gamecube version (or HD remake) – not the Wii. As previously stated, I absolutely hate motion controls. Also, and this is just bias, but Link is left-handed.
This is an example of “I just like this game more”. Generally speaking, LttP is a better game, but I really do love Twilight Princess a lot more. I really like the darkness of this game, both in terms of story and visuals. This felt like the sequel to Ocarina that I wanted Wind Waker to be. Ganon is trapped in the phantom zone, but is able to manipulate Zant and bring about his return. The world feels like it’s ending as the twilight realm slowly engulfs Hyrule, and there’s a strong sense of dread. Not as much as in Majora’s Mask, but the tension is definitely there. It all ends with a sword fight between Link and Ganon that is very well done and is a personal high in the series for me. I didn’t love the wolf transformation stuff, that felt like a gimmick, but I really love Midna as a sidekick and plot device. She was a nice step up from Navi or Tael.
Overall, the game felt more mature, especially at the time, and being in my 20’s I really liked the gloomier feel. Zelda needs entries like these now and then. The combat was solid, and I love the dungeons, this game’s Temple of Time and City in the Sky being my favorite Zelda dungeons of all time.
2. A Link Between Worlds
This is what I meant when I said the original Zelda formula had been done better. LbW just feels perfect in almost every way. The look, the controls, the enemies, the freedom to do any dungeon in any order – it’s really well-done exploration game. I know some people gripe about renting the equipment, but I always had enough rupees to just buy whatever stuff I needed. I usually don’t get too much into the special mechanics of a game. The Wolf transformation, the time travel in Majora, these gimmicks never really impressed me beyond “oh that’s neat.” But I found I really enjoyed the wall painting mechanic. It was a lot more intuitive than I thought it would be and the 3d depth worked surprisingly well. This is one that I love to just pick up and play from time to time. Story is decent enough. Honestly, a sequel to Link to the Past was never going to live up in terms of its plot, but I enjoyed the attempt made.
I will definitely concede that LttP is a better game. However, Link Between Worlds is a game that I had more fun with than just about any other title in the series.
1. Ocarina of Time
This is a game that I am actually really nostalgic for, but I feel that it also holds up really well, especially the 3DS version. I was around 15 when Ocarina came out and it was the right time to really sit down and play it. The graphics, the combat, the puzzles – for the time this really was as good as it got. I really enjoyed exploring Hyrule and completing all the side quests and finding all the heart pieces. The time travel was simple and easy to understand, and felt fun going back and forth to change history to solve puzzles. From a story perspective, I also really liked how it followed Ganondorf’s evolution into Ganon. The first few games set him up as this mysterious villain and it was nice to see his rise to power. The Hero of Time has also become synonymous with the name Link. It’s what a lot of us first think of when we hear the name. I know this game has its flaws – *ahem* the water temple, but pound for pound I think this is the best Zelda game to date and my overall favorite in the series.
I had fun with this. Playing 18 titles of a series back to back is a little daunting, especially when you finish a stellar one and then get into one that isn’t as great. But it’s something I’ve thought about doing for a while and finally got the chance. I’m glad I did it. Maybe in another ten years I’ll replay them all in order of the Zelda timeline. Who knows?
So… what are your favorite Zelda games?