| General Category > General Discussion |
| Let's Chat about The Legend of Zelda: Breath of the Wild |
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| wiggy:
--- Quote from: palmer6strings on March 07, 2017, 12:50:14 AM ---I suppose when I get a Switch I may have to try it out if you all say it's that good. Is there any way to repair your weapons? --- End quote --- Nope. They literally explode when they break. Just get used to picking up stalfos' arms, tree branches, and whatever you can find to smack enemies with (seriously). --- Quote from: TDIRunner on March 06, 2017, 09:13:35 PM ---So when do they offer the $19.99 DLC unbreakable sword? ::) --- End quote --- For reals |
| TDIRunner:
When your sword or weapon is about to break (there are a few different warning indicators), supposedly you can throw the weapon at an enemy for double damage. Although, I haven't utilized this yet. So far, there have been more than enough weapons to pick up. However, I would rather see the weapons last longer, and be less available in the world (someone else may have already said this, but I agree). |
| Taketheword:
This contains a partial spoiler (it's actually more of a tip). Here is something I found out just the other day. ***SPOILERS*** Whenever you find a monster which carries a really good weapon, shield, or bow, mark the map with the appropriate pin (sword, shield, or bow). Then, after a blood moon (which respawns all of the killed creatures), re-kill those marked creatures for some easy gear. ***SPOILERS*** If you use this method, you can have a full inventory of high-tier weapons/shields in 30 minutes. |
| Taketheword:
I completed BotW about a week ago, and I wanted to finally get around to posting some final thoughts. At first, I felt that the disposable weapon system was very unbalanced, but I have a different opinion now. I would say that the availability:durability of weapons is actually very good, but I would rather see a lower availability and a much higher durability. It is practically impossible to become attached to a weapon. My feelings about spoken dialog aside, I would say that is the only big issue with this game. At first, I was afraid of this big leap from Zelda tradition, but after fully experiencing the game, I would say that it is in-fact very close to Zelda tradition. Just like OoT took Zelda into the realm of 3D, BotW takes Zelda into the realm of open-world. And it does it very gracefully. BotW is in-fact most like the original LoZ than any other Zelda game. I would say it is easily in the top 5 Zeldas ever. And in my opinion, I would say it is in the top 3. I feel it is easily right up there with ALttP and OoT (or MM if that is your preferred flavor). |
| Arseen:
Let's say that I've been away from herefor pretty much 2 weeks because of the game. |
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