So it has been about a week since I beat Wind Waker. I just wanted to post my final feelings. The artificially game-extending fetch quest at the end was awfully boring. But I was playing the original WW. They did reduce that quest significantly in WWHD, so that is good. The shadow ganon puzzle in ganon's tower was phenomenal. Interestingly enough, when I first started playing this game (pre-King of Red Lions), I truly thought it was awful. And I still believe that the beginning could have been much more refined. And of course, the linearity of the majority of the game was pretty dreary. BUT, interestingly enough, just a week later, I already have fond memories of the game. At first I sort of hated the art style. But now, in a way, I appreciate it. I am still a bigger fan of OoT's art style, but nevertheless, I have a fondness of Wind Waker now. I just wanted to post this to say that the game really is great. It still isn't my favorite, but I am glad I gave it another chance.
Side note: One thing that really made the game more enjoyable for me was heavily exploring. Without exploring, and just focusing on the plot, the game felt like a platformer, but when I added exploring, it did feel like a Zelda.