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Good game. TERRIBLE controls
Umbra:
In my opinion, the original Tomb Raider had some really awkward controls. Not terrible, but awkward enough that I tried it on both platforms (PS1 and PC) and couldn't really navigate the platforming segments to save my life.
Call me a heretic, but I'm sure it was just because of the fact that I got that game just a few months before the reboot happened so I was used to tight controls :P
Also, pretty much any game that was a flight-sim/space combat sim that used the DPad because analog sticks weren't yet a thing. Looking at you, SNES Wing Commander.
monjici:
I loved Metroid Prime on the Gamecube, but when I tried it on the Wii (in Metroid Prime Trilogy), I could not stand the point and shoot mecanism. It felt like I didn't had any control. Perhaps I should have tried more than 5 minutes to get used to it, but I didn't :)
So it's been sitting on a shelf since then.
Raignis:
--- Quote from: Umbra on August 18, 2015, 09:59:07 AM ---In my opinion, the original Tomb Raider had some really awkward controls. Not terrible, but awkward enough that I tried it on both platforms (PS1 and PC) and couldn't really navigate the platforming segments to save my life.
--- End quote ---
My son wanted to try Tomb Raider 2 the other day and I came away thinking the same thing.
Rx_79:
Kid Icarus: Uprising controls are completely broken in my opinion. I think they should have released it on the Wii, so that you could have used the remote.
TDIRunner:
--- Quote from: Raignis on August 18, 2015, 10:14:38 AM ---
--- Quote from: Umbra on August 18, 2015, 09:59:07 AM ---In my opinion, the original Tomb Raider had some really awkward controls. Not terrible, but awkward enough that I tried it on both platforms (PS1 and PC) and couldn't really navigate the platforming segments to save my life.
--- End quote ---
My son wanted to try Tomb Raider 2 the other day and I came away thinking the same thing.
--- End quote ---
That's kind of strange, because the original TR games on the PS1 have extremely tight controls. The second gen game engine (Legend and Anniversary) on the PS2 have extremely loose controls.
On the flipside, the controls for the original games are much more tedious, while the controls for the second gen are smoother. Maybe that's what you meant.