| General Category > General Discussion |
| Good game. TERRIBLE controls |
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| Megatron:
--- Quote from: RecOne on August 19, 2015, 07:27:19 AM --- --- Quote from: TDIRunner on August 18, 2015, 09:27:42 AM ---It's funny, for those of us who grew up on the original RE games, the tank controls feel second nature. I couldn't imagine playing any other way. But I can understand that those controls may not work on a run and gun. --- End quote --- none of the sequels (Except for the "great" Raccoon City coop thing). --- End quote --- Why do you hate yourself? |
| Rx_79:
I never had a problem with the Tank controls, in fact I prefer them over the RE4 style. |
| bender3455:
--- Quote from: Thom Grayson on August 18, 2015, 07:47:20 PM --- --- Quote from: bender3455 on August 18, 2015, 06:18:03 PM ---There was a Transformers game that had the most f-ed up controls I've ever tried to get used to. I'm going to have to go find it to see which one it was, but I remember thinking WTF??? --- End quote --- Transformers on PS2? Where you used the shoulder buttons for jumping? --- End quote --- That's the one! Sooooo much frustration with that game! |
| palmer6strings:
I will agree that the Rare Replay's Conker's bad fur day has some pretty crap camera controls. I've died more time just because the camera not wanting to adjust correctly than I care to say. I've never had many problems with the resident evil controls, in fact I kinda miss how the original 3 were played. |
| Thom Grayson:
--- Quote from: palmer6strings on August 20, 2015, 10:09:45 AM ---I've never had many problems with the resident evil controls, in fact I kinda miss how the original 3 were played. --- End quote --- Agree. Sure they were a bit stiff, and they certainly were different from most other games, but they were intuitive in their own way... Plus I think Resident Evil would have lost a huge amount of atmosphere if it had your characters controlling like, say, Kratos. Weird to think that controls contribute to story-telling, but I think they did with those games. |
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