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| Good game. TERRIBLE controls |
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| Megatron:
Ever play a game that is actually pretty good, great even, but is crippled by awful, awful controls? Been playing Rare Replay - great compilation. Definitely worth a buy. But... Conker's Bad Fur Day. Jesus Christ. An amazingly fun game with some great, dark humor. And some of the WORST controls I have ever played. I know the N64 was pretty bad with controls overall (it was just that era, it all sucked) but dammit there is no excuse for this. And there is no customizable option, either. Fire is LT aim is RT - have fun with that, and the camera is completely inverted. Not just up/down, but left/right as well. In 2000 this was passable, and felt better on the N64 given the controller layout, Z for fire made sense. LT fir fire does not. But in 2015 not having the ability to invert/not invert aim is ri-god damn-diculous. Anyway, any other awesome games that have controller throwing bad controls? |
| Thom Grayson:
Turok with its analog stick aiming, C-button moving, for instance. Possible to get used to, but still trips me up. That's really the problem with terrible controls though - play for a while, and it becomes second-nature enough that you forget how weird it was at first. |
| TDIRunner:
I loved the original MDK for the PS1, and I think the controls were fantastic for that game. However, MDK 2 for the Dreamcast had some type of non-standard control setup. I could never figure it out and it made the game unplayable. It's really too bad as I was really looking forward to the sequal. I have MDK2 for the PS2, but I haven't played it yet. Not sure what the controller setup is like on that onel. |
| RecOne:
I remember "Expendable" and "Contra: Legacy of War" for PS1 to be such games. I recently downloaded Expendable from gog.com to try it again. But the movement... oh boy... no. It is this terrible Resident Evil 1 control layout where have to press left or right to rotate the player and then press up or down to move forward/backward. I think that is the worst you can do to a run and gun game! :-/ |
| TDIRunner:
It's funny, for those of us who grew up on the original RE games, the tank controls feel second nature. I couldn't imagine playing any other way. But I can understand that those controls may not work on a run and gun. |
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