Author Topic: New Cartridge based Video Games System  (Read 969 times)

May 08, 2015, 04:08:14 PM
Read 969 times

segamer

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I totally support this:

I wrote the guy and told him to have Cover Project members design the boxes and covers. I also suggested that they use cases the same size and UGC.
http://venturebeat.com/2015/05/08/this-is-how-you-make-a-new-cartridge-based-retro-video-game-console/

May 08, 2015, 04:17:54 PM
Reply #1

palmer6strings

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I'd totally be up for helping on that project.
What are you looking at? You think baby's don't like video games? THEN YOU DON'T KNOW SHIT ABOUT BABIES!!

May 08, 2015, 04:19:58 PM
Reply #2

TDIRunner

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I've been following this for a while as well.  This is the same group that bought the Atari Jaguar molds a while back and had a one time offer to purchase clear Atari Jaguar shellls in along wiht clear game cart shells.  I shared the link here on this site, but by the time I found out about it, it was already too late to order one.  I contacted the sellers directly about any leftovers.  They responded and said they would offer me one if it was available, but I never heard back, so I assumed they were gone.
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May 09, 2015, 03:04:33 AM
Reply #3

tiktektak

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Sounds kind of too good to be true. I really hope they stick to physical releases for all their games. Can't believe though big name companies will invest in retro stuff. They have other stuff on their agendas. It would be REALLY cool to have games like Shovel Knight or Axiom Verge on that console on a real cartridge with a UGC or other box and a real manual. Wow I'd back that shit any second the start it!
2 + 3 = 23

May 09, 2015, 11:50:29 AM
Reply #4

Jeff

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I'll back it if it's an open system. Like others have said, I doubt a lot of big companies will develop for this thing. And there's a reason that a lot of retro indie titles are download only: it's too expensive to have a physical release. I think a niche system like this needs a strong homebrew scene right out of the box, otherwise the software library will be extremely small.

May 09, 2015, 04:29:49 PM
Reply #5

sheep2001

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What could work would be an android based system, that takes flash cards housed in a cart shell. large library already available.

May 10, 2015, 02:40:20 AM
Reply #6

tiktektak

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What could work would be an android based system, that takes flash cards housed in a cart shell. large library already available.

Yeah that's a good idea. The system nees to go two ways. Open Android based hardware which plays flash cards in a cart which you put on yourself.
On the other hand I absolutely want retro download only games like I said, Axiom Verge!!!!!, to come out for it on a flash based cartridge with box and manual!
The question is how to stop pirating them.
2 + 3 = 23

May 10, 2015, 09:14:05 AM
Reply #7

sheep2001

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Well, I'm guessing that those really interested would want to buy it for the box/manual etc, and those that pirate wouldn't buy anyway.  So if it's aimed towards the collectors market piracy won't actually hurt sales a great deal.  It's always going to be a niche system though, they'll need production and distribution costs to be near floor level for it to work.

May 10, 2015, 01:22:11 PM
Reply #8

tiktektak

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I fear that the retail versions of their games will be around 100 Euro or more to give them some profit.
2 + 3 = 23

May 11, 2015, 11:27:32 AM
Reply #9

Mutecityracer

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I posted about this to a Facebook group i regularly read thinking they would like the idea. The responses I heard were all negative whining shitty responses like 'remember the Ouya' and 'why have carts, I will just play games on my PC' and 'digital is the way to go, fuck physical games'....it was a cyclone of fucking negativity.

I guess that is further proof this place is my home for nerding out.  :)

I'm stoked for the idea and I plan on kickstarting it. :)

May 11, 2015, 11:38:15 AM
Reply #10

segamer

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If this system is released, and there's only a handful of good games that make it to cartridge, I'll be happy. I really want a Shovel Knights cartridge.

May 11, 2015, 08:23:59 PM
Reply #11

SegaNomadman

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I'm totally loving this idea! Definitely going to back it. Especially if it ends up with Shovel Knight!  ;D One thing though, in my opinion it needs to be able to update the carts. Like for Shovel Knight's DLC and such the system needs to be able to connect to the internet and update either the console's internal memory to save the data for the carts' updates, or the carts need to be able to save it. This way we could still get bug fixes and cool upgrades for the physical games!
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May 11, 2015, 09:55:59 PM
Reply #12

shenske

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This looks really interesting. I'm excited to see how the kickstarter pitch goes. I want to see some concrete negotiations on games coming to their platform and pricing. Really cool stuff  :)




My Covers that ARE NOT hosted on TCP
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May 12, 2015, 08:54:49 AM
Reply #13

ZX the Hedgehog

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According to the article, They are already in talks to port Shovel Knight & Retro City Rampage (an awesome GTA-style game with 8-bit graphics which I love, but no one else seems to care about), and hopefully more companies will come on board as the console comes to fruition.

Personally, I'm hoping a big-name indie game company like Team Meat or Gaijin Games signs on. That may inspire other smaller indie companies to sign on.
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May 12, 2015, 10:02:57 AM
Reply #14

SegaNomadman

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They need to go to Wayforward and talk about releasing a physical Shantae game.
To be this good it takes AGES!