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Majora's Mask on 3ds!
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Retro Deckades:
After recently re-playing through OOT on the 3DS, the biggest issue I have with the 3D Zelda games (and the N64 ones in particular) is the amount of pointless waiting that's required. The vast distances that you have to traverse (often on foot) and having to wait during combat for enemies to present an opening to land a proper attack seem to artificially extend the games' length. I want to say that this problem is less relevant in MM because the warp statues are far more prevalent, but I can't quite recall. I really enjoyed last year's ALBW because everything moved at such a brisk pace.
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