https://app.box.com/s/yzp3j9rv22ugqfeekatel6tlgavcnpxuI converted some of my Vertical covers.
Batch 2:
Harvest Moon 64
Knife Edge Nose Gunner
The Legend Of Zelda: OOT (Gold BG and Collectors Edition versions)
Yoshi Story
Shadow Man
War Gods
Batch 1:
Mario Kart 64
Paper Mario
Super Mario 64
Calling:
Banjo Kazzoie and Tooie
007 Goldeneye
Conkers BFD
DK64
Mario Party 1-2-3
I need to convert some of these to UGC, I fixed up or remade most of them.
@SAG - if you can show me with a few of my covers, I want to see where the no see zone is.
On Sega Nomadman's covers where he just stretched the spine, parts are not viable. 'The Legend Of' and 'Ocarina Of Time' on his OOT cover, and 'Makers' on his Mischief Makers cover are in the dead zone. Also just stretching the spine looks bad.
The spines are best if recreated, by cutting out the logo, centering it and green-ing the BG. The SNES games did not have this problem because the spine is just black.
This is time consuming, so I'm fooling around with adding a green border, but that may look bad. I want to see how they look lined up to see how much of the dead zone is visible.
The spines are the most important part of the cover in a way, it's what you are going to see the most.