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YOUR Biggest Blunder while Collecting?

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Megatron:

So this isn't my blunder, but my best friend and I mope about it to this day...

So my buddy is real big into RPGs and the Japanese style games.  Like, all of the obscure ones.  Anyway, as we were finishing college, Xbox 360 was on the horizon, so he boxed up a bunch of his old games/strategy guides to make room for the new stuff he would buy.  Well, in 2006 his dad found the box, realized Steve hadn't played them in, like, years, and threw them away  HE THREW THEM AWAY!  So what was in the box?  Suikoden 1 and 2, Brigandine, Shadow Hearts, Koudelka, Valkyrie Profile, MGS Twin Snakes, all the gamecube Zeldas, all the Shin Megami Tensei games, Tales of Destiny 1 and 2, etc. etc.  All in all, we figure there were between 40 and 50 games in that box, some worth more than others.  A few years ago we decided to torture ourselves and calculate what that box would be worth...the damage wasn't pretty.

scarmullet:


--- Quote from: kingjohn3 on July 22, 2014, 10:52:58 PM ---
--- Quote from: scarmullet on July 22, 2014, 09:19:10 PM ----Trading in my Copy of Resident Evil Code: Veronica X on gamecube....and Metal Gear Solid: The Twin Snakes

-Putting all my PS1 and Dreamcast games on a flimsy shelf

-ALMOST passing up a Gamecube with Component cables (literally almost missed out on a set..I now have Gamecube Component Cables)

-Trashing my Windows 98 games when I got XP and found the majority didn't work on XP.

-Getting into picture scalers rather than just keeping a CRT around

--- End quote ---

I have a set of Monster S-Video cables that I use for my SNES/N64/GC. Is there a really big noticeable difference between S-Video and Component?

--- End quote ---

Yes actually. While you can only use the component cables on the gamecube (they use the digital AV port), the difference is noticeable right away. The image is 480p for one, so it's sharper and clearer than S-video. Also, using RGB and trans coding it to component is a noticeable improvement on the SNES and N64.

KalessinDB:

Though as always, depends on your TV and your eyes, as well as (to a lesser extent) the system.  I for one USUALLY see a difference from S-Video to Component (we're talking during actual gameplay, not still frames where people can be like "See this delineation between these two colors that you'd never even notice while you're actually playing?"), but I have never once seen a difference between RGB and YPbPr which certain people feel is also a massive difference.

That being said, if I could nab GC Component cables for under a hundred bucks, I'd be on that like white on rice.

scarmullet:


--- Quote from: KalessinDB on July 23, 2014, 04:14:46 AM ---Though as always, depends on your TV and your eyes, as well as (to a lesser extent) the system.  I for one USUALLY see a difference from S-Video to Component (we're talking during actual gameplay, not still frames where people can be like "See this delineation between these two colors that you'd never even notice while you're actually playing?"), but I have never once seen a difference between RGB and YPbPr which certain people feel is also a massive difference.

That being said, if I could nab GC Component cables for under a hundred bucks, I'd be on that like white on rice.

--- End quote ---

Well there is a difference between YPbPr and straight RGB. RGB is only capable of displaying in 240p and 480i. YPbPr can display in much higher resolutions.

KalessinDB:

True.  I was referring more to the people who say for a 240p source (say... SNES), that they think RGB thru an SCART connection or a Sony PVM or whatever is a better picture than YPbPr over component on an equivalent quality TV.  I for one cannot see a difference, but more power to the ones that can I suppose.

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