Author Topic: July 2014 Pick Ups Thread  (Read 6319 times)

July 02, 2014, 09:12:25 AM
Reply #15

TDIRunner

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I spent $30 on Super Metroid last summer and am now just playing it for the first time.  I love it and can already tell that it will be an annual play through for me for sure.

$30 isn't bad for one of the greatest games ever made. 
Maybe, just once, someone will call me "sir" without adding, "you're making a scene."

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July 02, 2014, 09:26:39 AM
Reply #16

Arseen

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That was some of the first games I bought on ebay about 8-10 years ago. I was only $20 then! Oh the good old days..

I think I bought one CIB+Map few years back from ebay for 40 bucks ( idi same time buy rare FIN/SWE/DAN (I think) manual for the game for 50 Euros).

July 02, 2014, 09:55:57 AM
Reply #17

mojoeskateco

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I spent $30 on Super Metroid last summer and am now just playing it for the first time.  I love it and can already tell that it will be an annual play through for me for sure.

$30 isn't bad for one of the greatest games ever made. 

Exactly and even though it's around 50-60 now I'd still pay that in a heartbeat.

I think people look at these games as old and assume that they shouldn't cost a lot. 

Kind of a backwards way to think IMO


July 02, 2014, 10:47:13 AM
Reply #18

Megatron

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I spent $30 on Super Metroid last summer and am now just playing it for the first time.  I love it and can already tell that it will be an annual play through for me for sure.

$30 isn't bad for one of the greatest games ever made.  

Exactly and even though it's around 50-60 now I'd still pay that in a heartbeat.

I think people look at these games as old and assume that they shouldn't cost a lot.  

Kind of a backwards way to think IMO



Well, yes and no...why DOES that game cost so much?   It was $20 or so back in 2009ish, even cheaper in 2005, and I got one for less than $10 in 2002...so why so much now?  Because of demand for retro gaming.  Retro gaming goes up, so do prices (whether the games are good or not).
Hell, 10 years ago a sealed copy of Earthbound (in the big box with the strategy guide) could only fetch around $80 or $100.  How do I know?  Because I tried to sell one forever (big mistake, looking back).  Then the game ballooned to over $200 cart only, now it's down to around $165ish.  
Eventually, this stuff will die down again and go cheaper.  It all depends on how much people want it.  Back when the AVGN was getting popular, as well as some other critics, games he would review would slowly start to increase in value.  Hell, his own copy of Dr Jeckyl and Mr Hyde was listed for less than $1 or something like that, now stores want $10.  Why?  Because people want to try out this infamous game they saw online.
There was a time when NES games went for way more than SNES games.  A copy of the original Zelda would go for $20 or so, while Link to the Past would go for $10.  

Anyway, I know that was a little long winded.  My point is:  Just because something costs a lot, or is old DOES NOT mean that it is worth what people are asking.  Especially with the virtual console these days, people have other options to play these old games, so the super high prices can only last so long.  If a game is worth the asking price because you want it, then pay it.  But if history is any indication, PS3 and Xbox 360 games will plummet in price to less that $15 or so a piece, then in 20 years sky rocket to triple that, then drop again in another 5 or 6.  Think about that...your copy of Final Fantasy XIII could be worth $60 or $70 in 20 years (adjusted for inflation).  Could you imagine paying that for that game, now?    
« Last Edit: July 02, 2014, 10:51:51 AM by Megatron »

July 02, 2014, 10:56:51 AM
Reply #19

Arseen

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... Especially with the virtual console these days, people have other options to play these old games...

It's that the people want physical copies of these games.
Digital versions of these games are available free...

July 02, 2014, 11:04:12 AM
Reply #20

Megatron

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... Especially with the virtual console these days, people have other options to play these old games...

It's that the people want physical copies of these games.
Digital versions of these games are available free...

You can't look solely at collector's when considering the market as a whole.  
I will use Earthbound as an example.  A few years ago, you could ONLY play this game on a Super Nintendo (not counting emulators), so if somebody wanted the game, they had to shell out whatever people asked.  Which was over $200.  Then in 2013 EB came to the Wii U VC.  For the first time, gamers outside of Japan had an alternative way to play the game on their TV, with a controller.  The sent the price of the cart down almost $100.  A physical port would drop it considerably more.

Market economy fact:  reproductions lower the value of the original.
That is why Super Metroid and TMNT IV still command higher prices, but the Zelda and Mario games can be fairly reasonable, a lack of reproduction options.  Most of the Zelda/Mario titles are on many different consoles.  Hell, I have the original LoZ on NES, GBA, Gamecube, Wii, Wii U and 3DS.
Physical reproductions can REALLY drop the value, digital repros can have the same effect, but are usually not as great because there is no tangible ownership.  

Look, I'm all about good games having value, but people need to realize everything in the economy goes through a bell curve.  It will eventually reach its peak value, and slowly decline after.  Sometimes in peaks in a year, others it peaks in a decade.  And sometimes its peak lasts for years.  
We are currently at the top of the bell curve (or around it at least).  I don't know if we're about to hit it, or starting to go down, but my point is that in a few years, most of these games will cost considerably less than they do now.  That is why video games are NOT considered a good investment.
« Last Edit: July 02, 2014, 11:08:35 AM by Megatron »

July 02, 2014, 11:10:33 AM
Reply #21

Arseen

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... Especially with the virtual console these days, people have other options to play these old games...

It's that the people want physical copies of these games.
Digital versions of these games are available free...

You can't look solely at collector's when considering the market as a whole.  
I will use Earthbound as an example.  A few years ago, you could ONLY play this game on a Super Nintendo (not counting emulators), so if somebody wanted the game, they had to shell out whatever people asked.  Which was over $200.  Then in 2013 EB came to the Wii U VC.  For the first time, gamers outside of Japan had an alternative way to play the game on their TV, with a controller.  The sent the price of the cart down almost $100.  A physical port would drop it considerably more.

Market economy fact:  reproductions lower the value of the original.
That is why Super Metroid and TMNT IV still command higher prices, but the Zelda and Mario games can be fairly reasonable, a lack of reproduction options.  Most of the Zelda/Mario titles are on many different consoles.  Hell, I have the original LoZ on NES, GBA, Gamecube, Wii, Wii U and 3DS.
Physical reproductions can REALLY drop the value, digital repros can have the same effect, but are usually not as great because there is no tangible ownership.  

Look, I'm all about good games having value, but people need to realize everything in the economy goes through a bell curve.  It will eventually reach its peak value, and slowly decline after.  Sometimes in peaks in a year, others it peaks in a decade.  And sometimes its peak lasts for years.  
We are currently at the top of the bell curve (or around it at least).  I don't know if we're about to hit it, or starting to go down, but my point is that in a few years, most of these games will cost considerably less than they do now.  That is why video games are NOT considered a good investment.

In my opinion Virtual console and illegal emulation are pretty much the same.
You just have to pay for the other...

July 02, 2014, 11:17:45 AM
Reply #22

sheep2001

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It's more to do with physical print runs than repros.  I would wager there were more official carts produced for any mario game, than there were things like earthbound or gargoyles quest.  Rarity drives the price up, not repros driving it down.

Plenty of fake designer brands available to buy, it doesn't push down the price of the real thing.

July 02, 2014, 11:19:48 AM
Reply #23

Megatron

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I understand your opinion, but you are a collector.  Someone with advanced knowledge of the video game world, of what has value and what does not.

YOU DO NOT MATTER.  None of us do, at least not in the grand scheme of things.  Collector's are so small in the gaming world as a whole that we are not catered to.  Those selling these items look to kids who see something and want it, moms and dads who just buy toys for their kids, NEW video gamers who are starting to build their own collecitons...they are who drive the market.  The mass consumers at large.

You want proof?  Go to any used video game store (here in the states anyway), most of them will have Super Metroid around $50 or so.  The current average eBay price?  $30ish.  Most stores cater to the assumption that you will pay what they want because you either don't know any better, don't care, or just want the game NOW.

As for eBay, look at how many game descriptions say "rare" or "collector's" or "hard to find".  It's insane.  People claim Earthbound, Pokemon, Zelda - all rare.  You can find these games EVERYWHERE.  They arent rare.  But they are catering to the "dumb" masses that see the word "rare" and thikn this copy of Pokemon yellow is really worth $50.  It's old, out of print and has Pikachu on it...it must be expensive.  

So again, games are worth whatever you are willing to pay.  Just know that the majority of games right now are higher priced than they have and will be.  But if you want that TMNT IV right now, and it's worth the money for you, then you should buy it.

July 02, 2014, 11:21:29 AM
Reply #24

Megatron

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It's more to do with physical print runs than repros.  I would wager there were more official carts produced for any mario game, than there were things like earthbound or gargoyles quest.  Rarity drives the price up, not repros driving it down.

Plenty of fake designer brands available to buy, it doesn't push down the price of the real thing.

An official re-release of a game on another console is considered a reproduction copy.  It is a legitimate game, but the Gameboy Advance version of LoZ is a port, or a reproduction copy of the original game onto another system.
Anytime something is released, remastered or whatever, it is a reproduction of the original item.  This covers all goods and products, not just games.  Hell, technically this even counts "greatest hits" versions of games.

Sorry, didn't mean to confuse that with the illegitimate or unlicensed repros out there
« Last Edit: July 02, 2014, 11:24:28 AM by Megatron »

July 02, 2014, 11:49:08 AM
Reply #25

TDIRunner

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The rarity of a video game has a lot do with its value.  But there’s more than that.  A game like Super Mario Bros. 3 is a good example.  That game is extremely common.  In fact, it’s common enough that it shouldn’t sell for more than about $5.  However, it’s not un-common to see it sell for $20.  The reason is because the game is popular.  Anyone who owns an NES wants a copy of that game.  It’s not just the COLLECTORS, but the GAMERS as well.  That is part of what makes video game collecting so difficult.  The collectors have to compete with the gamers.  It also makes video game collecting somewhat unique. 
Maybe, just once, someone will call me "sir" without adding, "you're making a scene."

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July 02, 2014, 11:55:55 AM
Reply #26

Megatron

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That's exactly my point, most games ARE NOT rare.  There are some, sure, that only so many copies exist, but the majority of major released titles were released in large enough quantities that RARE is not an accurate term. 

Games get popular, then un popular.  Rinse and repeat.  Right around mid 2011 to early 2012 there was a huge spike in overall popularity of retro gaming.  It had been slowly building, but around this time it really elevated to it's current heights.  Everybody wanted a taste.  The current market value for games is a result of that surge.

July 02, 2014, 12:09:43 PM
Reply #27

Ozzy_98

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Supply and demand.  A good game has higher demand, and a rare game as lower supply.  A rare game like Q-Bert's Cubes on 2600 isn't worth all that much for it's rarity level since no one gives two shits about it (Or even one shit), but games like Zelda have a lot of demand vs their larger than average supply.  People know about some rare games for the sake of their rarity, but not about others, so you can have two crap games, same numbers produced, with vastly different prices. 

July 03, 2014, 07:04:25 AM
Reply #28

KaiserWAVE

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My Pickups so far




Master System:

Alex Kidd In Shinobi World
Land Of Illusion Starring Mickey Mouse
SCI: Special Criminal Investigation
The Lucky Dime Caper Starring Donald Duck


Dreamcast

Outtrigger


Playstation

Lifeforce Tenka
Star Gladiator


Playstation 2

Castle Shikigami II War Of The Worlds
God Of War II
Psyvariar: Complete Edition
Shadow Of Rome
Street Fighter Alpha Anthology


Playstation 3

Alone In The Dark: Inferno
Max Payne 3
Ridge Racer 7


Xbox

Dino Crisis 3
Oddworld Munch's Odysee


NES

Mega Man 2


Xbox One

EA Sports: UFC

July 03, 2014, 06:57:26 PM
Reply #29

segamer

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I wish I had your Master System games.