Author Topic: Xbox One  (Read 7857 times)

June 19, 2013, 04:41:26 PM
Reply #225

Blumpkin

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What irks me is the way they made this announcement. They make it sound as if they're concerned for gamers. Bullshit, the only concern they had was with their bottom line. They looked at the disappointing number of presales and started to freak. What happened to "this is a marathon, not a sprint".

The remarks made about the 360 being the right console for deployed military members also pissed me off (I'm active duty myself). As far as I'm concerned they hurt the brand big time.
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June 19, 2013, 04:42:12 PM
Reply #226

sheep2001

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Good news for me.  Actually giving me itchy fingers to preorder.

Just can't help thinking that if they can Backtrack on some of these big issues so quickly, what else might change before, or after launch.  it's not just the firmware change, but it's more the discussions they must have had with preferred resellers of used games, and contract negotiations that they have dropped so readily.  I don't care about the game sharing stuff they've dropped.  it is nice to see they actually listened to public opinion,  whether that's because of low preorders or not, they listened.

I think I might get in trouble with the other half if I order another console this month, especially as ive already said the next iPad is being bought on launch, ordered an ouya, and preordered a ps4.  ;D

June 19, 2013, 04:52:28 PM
Reply #227

wiggy

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WOW!  :o

Good for them.

I'm probably in the minority here, but I'm not a fan of the switch, because of this:

Quote
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

So, my game sharing example in my post above (being able to define a friends/family group of 10 and having an online pool of games to pull from), that my friends and I were excited about and looking forward to now goes away.  Downloadable copies can no longer be shared, and disc based games (where in the DRM model, they were simply a means to getting the installation files and for all intensive purposes were downloadable copies), now require the disc, just like the 360 and PS3 (and PS4 I assume).  Granted, we could technically still share games by mailing a disc it seems, though, again, I was willing to trade the DRM for the convenience, especially since we are scattered across the country.  I mean, if my friend that's a 27 hour drive away just wanted to play some Crimson Dragon for a few hours, he could, and wouldn't have to wait for me to mail him my disc, and for him to mail it back when he was done borrowing it, and for me, the same, if I wanted to play some Forza.

Lame.

Again, I can understand why some people might be excited about this (those that flip their games, and don't have a reliable Internet connection), though, for my circle of friends, where we typically hold on to our games, and we all have broadband connections, the new DRM model offered up some cool game sharing possibilities (open access to your digital game library to your circle of friends) that are now lost.

And again, lame.

Or that buy games used, or like to take them to a friend's house without having to go through all the bullshit that is installing them on their machine, or don't want draconian DRM forcing them to install every fucking game onto a hard drive, or don't want to be forced to keep their machines online so that Microsoft can keep tabs on you, or...

I couldn't care less about "sharing" downloaded games.  It wasn't an option before, and it doesn't offend me that it still isn't.  I'd rather NOT lose existing features/options than gain new ones.

June 19, 2013, 05:20:37 PM
Reply #228

Arseen

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An internet connection will not be required to play offline Xbox One gamesAfter a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Even though it says: An internet connection will not be required to play offline Xbox One games, this: After a one-time system set-up with a new Xbox Onemight mean that games are still console locked with manditory one-time online check when installing games, which in future might lead to the shit that M$ now tried, as they reserve the right to change unilaterally change the contract.

June 19, 2013, 06:06:21 PM
Reply #229

wiggy

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Well, if you don't ever take it online, then they can't actually change anything on your machine.

June 19, 2013, 06:13:19 PM
Reply #230

kaysow

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well, this was expected. would've been fun to see them try to actual keep at it, but everyone agreed it was doomed from the start.

still seems sketchy to me. and their "no" towards drm is really forced and insincere so i don't trust them not to bring it back later now that they have all the systems in place. but for what it's worth, the kinect is now the only thing preventing me from picking one of these up somewhere along the line, eventually. and if they're gonna keep caving then removing that would knock the price down in the process...

June 19, 2013, 11:38:28 PM
Reply #231

Nacho3

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An internet connection will not be required to play offline Xbox One gamesAfter a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Even though it says: An internet connection will not be required to play offline Xbox One games, this: After a one-time system set-up with a new Xbox Onemight mean that games are still console locked with manditory one-time online check when installing games, which in future might lead to the shit that M$ now tried, as they reserve the right to change unilaterally change the contract.
That it is when you set up your Xbox, not the first time you play each game. It is because of a day one patch that needs to take the 24 hour check off of the system.

June 20, 2013, 12:49:10 AM
Reply #232

Blueprint

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Quote
An internet connection will not be required to play offline Xbox One gamesAfter a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Even though it says: An internet connection will not be required to play offline Xbox One games, this: After a one-time system set-up with a new Xbox Onemight mean that games are still console locked with manditory one-time online check when installing games, which in future might lead to the shit that M$ now tried, as they reserve the right to change unilaterally change the contract.
That it is when you set up your Xbox, not the first time you play each game. It is because of a day one patch that needs to take the 24 hour check off of the system.


Hopefully is not a 2-3 hour long update like they had with the Wii U lol

June 20, 2013, 01:52:20 AM
Reply #233

amarthar

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Hopefully is not a 2-3 hour long update like they had with the Wii U lol

Of course not. It's gonna be 5-6 hours ;D



June 20, 2013, 02:11:15 AM
Reply #234

FFXIK

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WOW!  :o

Good for them.

I'm probably in the minority here, but I'm not a fan of the switch, because of this:

Quote
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

So, my game sharing example in my post above (being able to define a friends/family group of 10 and having an online pool of games to pull from), that my friends and I were excited about and looking forward to now goes away.  Downloadable copies can no longer be shared, and disc based games (where in the DRM model, they were simply a means to getting the installation files and for all intensive purposes were downloadable copies), now require the disc, just like the 360 and PS3 (and PS4 I assume).  Granted, we could technically still share games by mailing a disc it seems, though, again, I was willing to trade the DRM for the convenience, especially since we are scattered across the country.  I mean, if my friend that's a 27 hour drive away just wanted to play some Crimson Dragon for a few hours, he could, and wouldn't have to wait for me to mail him my disc, and for him to mail it back when he was done borrowing it, and for me, the same, if I wanted to play some Forza.

Lame.

Again, I can understand why some people might be excited about this (those that flip their games, and don't have a reliable Internet connection), though, for my circle of friends, where we typically hold on to our games, and we all have broadband connections, the new DRM model offered up some cool game sharing possibilities (open access to your digital game library to your circle of friends) that are now lost.

And again, lame.

I hold onto my games as well.  I just have more than what was going to be allowed to "lend" games to.  I for one am glad the only 10 thing is dead, or dying rather.

June 20, 2013, 08:15:03 AM
Reply #235

TSOLfan

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Or that buy games used, or like to take them to a friend's house without having to go through all the bullshit that is installing them on their machine, or don't want draconian DRM forcing them to install every fucking game onto a hard drive, or don't want to be forced to keep their machines online so that Microsoft can keep tabs on you, or...

I'll admit, I've bought used games for current generation systems from time to time when there was a deal.  Though, it's not as if both Sony/Microsoft/Nintendo don't already offer up sales on digital downloads (I picked up the digital download of Little Inferno for my Wii U after it had 2 price drops).  Heck, I already own Guardian Heroes on the Saturn and played it to death, but I just bought it again this week because it's only $2 on Xbox Live.  Maybe it's simply my age showing, though, I can't recall the last time I took a game to a friend's house.  Most of my friends that are still into gaming that I grew up with live all across the country, and again, I'll admit, I've actually mailed out discs before to some of them to borrow.  As for installing games, don't current PS3 owners do this already (I don't personally have one, though, I recall reading that don't most games have an install)?

Trust me, these days, Microsoft possibly keeping tabs on you is the least of your worries, when your friend the NSA is already everywhere with gag orders (previously) in place to where even when asked directly, companies like Google, Apple, Yahoo and Microsoft included had to up and bold face lie about if they had handed over or given access to any information.

I couldn't care less about "sharing" downloaded games.  It wasn't an option before, and it doesn't offend me that it still isn't.  I'd rather NOT lose existing features/options than gain new ones.

Again, I don't doubt I'm in the minority here, though, I was fully prepared to jump headfirst into going all digital for the next console generation, not owning a single disc (probably where most PC gamers already are).  Their game sharing plan reminded me of when iTunes 1.0 launched.  Everyone in the company I worked at at the time went insane over it, in a fun way.  Now, I haven't used iTunes in probably 10 years, so these features may be long gone, but when it launched, your iTunes library doubled as a radio station.  Everyone in the company had iTunes installed, and had what they purchased in their iTunes library (and I went the extra mile and took lugged my work PC home to rip every CD in my substantial collection over the course of a weekend)  So, when everyone booted up iTunes, you could see everyone else on the network that had their iTunes open, and you could listen to their entire iTunes library across the network.  I always left my work computer on, so people could basically pull anything I owned and listen to it while in the office or away from the office (we had our network setup for remote access).

Yea, Apple had DRM all over everything you bought from iTunes, and even at the time, it could only be played on an iPod, but it was an innovative way to look at how to distribute and experience music, and quite a few people ditched their Sony Walkman's for an Apple iPod.

For me, I saw this as being the exact same thing, and that's why I was excited, with all of my friends, with all of us having our always online and available game libraries for lending.  In my opinion, Microsoft was attempting to pull an Apple iTunes 1.0-esque business model for games, with Internet sharing and all, and again, Sony was simply promoting business as usual, pumping out discs, the same way they wanted you to stick to CD's to sell you Walkmans, I'm sure they want you to continue buying BluRays, as they do own many of the manufacturing facilities, here in the US and abroad, simply Google "Sony DADC".

Maybe it's agan just me showing my age and being a crotchety old man, though, I'm willing to give up "options" to gain new ones.  As the Dead Kennedys put it, give me convenience or give me death :)  I mean, my MP3s arguably didn't sound anywhere as nice as my vinyl, though, it's much easier for me to lug around my music collection on my phone than it is to break my back trying to haul record crates around, and I couldn't imagine trying to play a vinyl in my car, that would downright be horrid :D

Though, maybe Microsoft will find a happy medium like the music industry eventually did.  These days, many labels throw in a MP3 download code with my vinyl.  Heck, the Epitaph label throws in an emailed MP3 download code, along with a CD in a paper sleeve packaged inside the vinyl itself.  The movie industry seems to be doing these days as well, throwing in a BluRay, DVD and a UltraViolet download code.  So, maybe eventually they'll give those of us that want to go all digital with lending options in place the option of doing so.

Now, what I find humorous at the end of the day when it's all said and done is this:

http://www.polygon.com/2013/6/19/4444450/steam-could-allow-for-game-sharing-between-friends-in-the-future

Basically, Steam looks to be heading down the same game sharing path that the XO was pushing as one of its features.  I'll be curious to see what the response is to that when it launches.

November 15, 2013, 05:52:27 PM
Reply #236

AlveinHero

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I don't care about Xbox One.

November 15, 2013, 05:58:03 PM
Reply #237

Arseen

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I don't care about Xbox One.

At the moment neither do I, nor about PS4.

I'm happy with my WiiU, and should be recieving 10+ new SNES repros soon.

November 15, 2013, 06:21:55 PM
Reply #238

Superchop

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I don't care about Xbox One.

I do lol but not enough to get one anytime soon

Even stopped to check it out in person when I saw this!




« Last Edit: November 15, 2013, 06:34:03 PM by Superchop »
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November 15, 2013, 06:29:23 PM
Reply #239

Arseen

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I clicked that image of yours, and saw on the same page the probably most unconfortable thongs ever created