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Enough is Enough

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Head of Desserts:


--- Quote from: segamer on April 18, 2013, 09:35:30 AM ---I'm gearing up to post Photoshop tutorials on the cover project. But I was undecided which version of Photoshop the tutorials should be for? The Latest?

--- End quote ---

They are not all the same just new ones have more features?   ???

taigr81m:


I'm making a few vertical covers for TMIII. The following will conform with template rules:


http://postimg.org/image/iwpe7c9sv/

the other two will be custom verticals.
just showing progress so that you know it's being worked on.



wiggy:


--- Quote from: TheCollector on April 18, 2013, 08:21:17 PM ---
--- Quote from: segamer on April 18, 2013, 09:35:30 AM ---I'm gearing up to post Photoshop tutorials on the cover project. But I was undecided which version of Photoshop the tutorials should be for? The Latest?

--- End quote ---

They are not all the same just new ones have more features?   ???

--- End quote ---

Yeah, you can do just about anything with CS2 that you can with CS6, it'll just take a lot more steps and use of some different tools.  But, the tools that you really need for what we do are in every version.  I've been stuck with my copy of CS2 for damn near a year now after updating to Windows 7 and it just refusing to get along with my copy of CS 4 or 5.  Ugh.

irvgotti452:

You can even get a free copy of CS2 at the Adobe website.

taigr81m:

I prefer PhotoImpact (PI.) PI can do everything that the photoshop does and it was cheaper. The core of photoshop is its plugins (other people's contributions.) subtract the plugins and you have Gimp. PI supports plugins but few exist for it. Corel has purchased PI from Ulead and the last Ulead version was X3 or something like that. I still use 5, 8.5 and 11. Probably find cheap versions on ebay. Corel still sells X3 for like $30.00. I prefer objects to layers. PI is easier to start using. One thing to complain about is the gradient fill algorithm. Photoshop has a better gradient filling algorithm and maybe more shapes. Other than that, I think PI is better for many reasons. I've been using it since I purchased my Microtek scanner in the late nineties. PI also supports .psd files (photoshop layers.) The PI format for objects is .ufo

other than that, Autodesk is the ticket: Maya, 3DS Max, etc. but get out your checkbook  :P
hey, most game developers use Autodesk. Your automobile was probably designed with Autodesk software. Licenses go as high as $100,000.00 ++

but if you can get CS2 for free, then go fer it.
 ;D

edit: PI comes with GIF animator, which is awesome. Best software for GIF animations. It also comes with PhotoAlbum, Cool 360 and an awesome Image optimizer. If I had enough cash, I would buy the rights to it from Corel. I am disappointed that Ulead sold it to them. pout.

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