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Retron 5 (aka 4)

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JDavis:

Aaaand there's a new firmware update. Here's the changes, from Hyperkin's Facebook page:

- Greatly improved manipulation of Gameboy/Gameboy Color cartridge saves
- Added support for SNES S-DD1 carts (Star Ocean)
- Added support for Sega Genesis cartridge mappers (fixes Super Street Fighter II)
- Fixed SNES "Super 4 in 1 Multicart" soft reset problem
- Tweaked the overscan operation
- Compatibility fixes (Super Metroid, Phantasy Star IV, Beyond Oasis)

Retrying the games that wouldn't work before, and these ones now work:

Super Metroid
Out of This World
Maui Mallard in Cold Shadow
Sonic Classics (Reset option now resets to the main menu instead of just resetting whichever of the 3 games you had selected as before)
Sonic & Knuckles + Sonic 3

Sonic & Knuckles' lock on isn't completely fixed yet, though:
Connecting Sonic 2 to Sonic & Knuckles brought up "Unknown Game" and gave a blank black screen if I tried to play it.
Connecting my Sonic 1 (which the RetroN still doesn't recognize as being inserted) just booted up Sonic & Knuckles. Again, this seems to just be an issue with my Sonic 1.
Connecting Sonic Classics pulled up the "Unknown Game" message, but playing it gave the expected "NO WAY! NO WAY?" screen with the full set of Blue Sphere levels as you get on an actual Genesis (S&K sees Sonic Classics as Sonic 1)
Anything else I tried connecting to S&K... just registered as S&K with nothing connected, instead of the "NO WAY" screen with a single level.

As for the overscan stuff, the vertical amount appears to be tweaked a little. Garbled graphics are still visible on Bionic Commando, but less so. Blaster Master's only got a single pixel line at the bottom that's sometimes the wrong color. It no longer stretches the cropped image to fill the normal area when "Force Original Resolution" is on. Also, the option has changed from "Overscan" (on crops the edges and off does not) to "Display overscan" (on shows the edges and off crops them)... Basically the opposite.

strideredge:

So far I've had 2 games not get recognized. SNES Aladdin which is probably saying more for the cart as it didn't even detect a cart was plugged in and Super Baseball Simulator 1.000. Super Baseball came up with unrecognized and went to a black screen when trying to boot it.

Decently happy with the lag though. Super Mario World and Punchout were plenty playable on my tv in game mode.

JDavis:

My SNES Aladdin works.

I've got mine hooked into a computer monitor, so display lag is basically a non-issue for me.

TyrannicalFascist:

Wow, another update! I'm pleasantly surprised how quick they are keeping to their promise of doing these updates.

Here's what I've found:

Sonic & Knuckles + Sonic 3 -- Recognized, works (Sonic 3 & Knuckles)
Sonic & Knuckles + Sonic 2  -- Unknown cart, black screen
Sonic & Knuckles + Sonic 1 -- Recognized, works (No Way? No Way! Blue Sphere game)
Sonic & Knuckles + Sonic Spinball or Sonic 3D Blast -- Recognizes as Sonic & Knuckles only. I would imagine the same is true of any other Genesis game as JDavis found.

So they still need to fix Sonic & Knuckles + Sonic 2, but this is great progress, and I'm glad they remembered to include the No Way game support. It may or may not be worth mentioning that my Sonic 2 cart says Not For Resale. I don't know if that affects anything or not. I don't own Sonic Classics, but it sounds like they only added No Way Blue Sphere game support to Sonic 1 and Sonic Classics (which JDavis said S&K reads as Sonic 1 anyways). Which is fine. I don't see a reason to add that to any more than the Sonic 1 game combination.

No change in support for my 2 reproduction NES games or Super Game Boy yet, but I didn't really expect any.

I also picked up a couple games yesterday:
-GBA Video - Pokémon Volume 3 (Pokémon, I Choose You/Here Comes the Squirtle Squad) -- Recognized and works fine
-GBC The Legend of Zelda: Oracle of Ages -- Recognized and works fine
-GB Kirby's Dreamland 2 -- Recognized and works fine, and even displays the Super Game Boy-enhanced color palette

I'll update my list on page 18. Probably also worth mentioning is that I think the cartridge slots are loosening their grip a bit since I first got it. Genesis seems to be on par with my SNES slot now, and NES is a little easier to get out.

Ozzy_98:


--- Quote from: marioxb on June 08, 2014, 10:46:48 AM ---Also, that Genesis pinout must not be right because I have played 2600 with a Genesis controller, and the entire dpad works (not only up and down), and I think the B button, not A. So maybe the pinout is correct, but the "normal" is select with +5v, rather than GND.

--- End quote ---
You know I think you're right, I'm pretty sure it's B now you mention it.  I'll have to check that. 

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