Oh! Another thing I forgot to mention: The Genesis cartridge port is not wide enough for 32X games. I was really hoping they could patch in 32X support with a firmware update down the line... I guess they still can, but now it'd require the 32X or some other adapter to plug the carts in.
Speaking of which, do you have a DS Lite? I suggested on FB that one could use the DS Lite's slot 2/GBA port cover as a cover for the RetroN5's GBA port to prevent dust collection when not in use. I just wonder if it fits and stays in.
It fits pretty well, but if you're not careful you can push it in too far on the side without the extra lip, which makes it a little hard to pull out. With the GBA slot being sideways and under an overhang, I don't think dust will be nearly as much of an issue as it might if, say, the top slots didn't have doors on them.
I'm also curious if the GB Wisdom Tree games fit and work, and if GBA Video cartridges work.
Don't have any of them to test.
A few select Game Boy titles with Super Game Boy enhancements allow for multi-player when used on the Super Game Boy. Games that come to mind are Killer Instinct, one of the Street Fighter and Bomberman/Wario Blast - which features four players when using the SNES 4-Player adapter.
(oh, do the 4-player adapters work with this? I guess the NES one won't.. although I suppose you could probably rig something up using NES extension cables...)
Don't have any of those GB games, nor any multitaps for the systems present. You can use different systems' controllers, though, without a multitap. So you could play, for example, Super Bomberman 2 with 2 SNES controllers, a Genesis controller, and the wireless Retron controller. Or Nintendo World Cup with 2 NES and 2 SNES. Whatever you have that has enough buttons.
My main questions would be, how's the intro to Actraiser? Full speed? Does Actraiser 2 play fine at normal speeds? What about F-Zero? Top Gear 3000?
I'll try these out and get back to you (except TG3000, don't have that)
And how's it handle bugs, for example, press up and down or left + right in many games, you can cause strange effects. Wonder how it handles world -1 in SMB?
I'll also try the minus world, but I expect it'll work normally.
It doesn't let you remap d-pad directions, just buttons. So without breaking a controller or buying a crappy 3rd party one I can't really test that. I assume it'll work like it would on the actual system.
I just don't get it. If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron? All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?
It does free up clutter. I'm not getting rid of my systems, but packing them up and putting them on a shelf, so I can pull them out for anything the Retron 5 can't handle well, like lightgun games (my Genesis is staying hooked up for 32X and Sega CD). That's not just a matter of space at my entertainment center, it's a matter of power outlets and cable clutter. And if someone doesn't have room for a CRT (I do, but not everyone does) then even without the filters it looks a hell of a lot better than RF or composite on an HDTV.
But you're missing another feature that I consider the real reason to get a Retron 5: Save states. It can save anywhere, any time, on any game. So if I'm in the middle of Ninja Gaiden, for example, and have to leave to go to work or something, I don't have to leave the system on. I can just save it, and when I get home I can boot it back up. If I didn't feel like continuing when I got home, but I felt like playing it some more 5 months later, I can boot up the save and continue where I left off. It's hugely convenient.