Author Topic: Retron 5 (aka 4)  (Read 10572 times)

May 28, 2014, 04:42:53 PM
Reply #225

sheep2001

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How is the scaling on a large screen tv.  Say for gba or snes.?

May 28, 2014, 04:50:40 PM
Reply #226

JDavis

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It's perfectly fine. Without any filters it's all pixel perfect as far as I can tell, but there's also an option to "Force Original Resolution", which scales it to an exactly multiple of the original resolution with a black border around it.

It has your typical selection of emulator filters that I don't care for to smooth things out.

It also has a scanline option... Which works better on some systems than others. It looks perfect on NES, for example, but on Gameboy there's multiple "scanlines" rendered for each pixel :-\

Oh, and I forgot about Space Invaders.

Space Invaders (GB) boots up to the same menu it would when played on the Super Gameboy, giving you the option to play either the Gameboy version in color OR the SNES version, but if you pick the latter it freezes on the screen that says to wait while the aliens are invading your Super Nintendo. Thankfully the latter as its own SNES cartridge (with more modes) is pretty darn cheap.

May 28, 2014, 06:07:55 PM
Reply #227

TyrannicalFascist

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@JDavis - Thanks for the initial impressions! I'm curious to get one and try it out myself.

Some of the things you mentioned they said on Facebook will be coming in updates/patches in the near future, such as Sonic & Knuckles lock-on. You might want to share your findings on there as their Tech person is collecting this information for fixes in future updates. In particular he's wanting info on games that aren't working, aren't saving, etc.  I for one hope they get the Super Game Boy working, as it's still nice to have borders and whatnot. I wouldn't have expected them to have the borders normally as I don't think the Game Boy Player did that either. I'd also notify them specifically about the Game Boy being off by a pixel.

Speaking of which, do you have a DS Lite? I suggested on FB that one could use the DS Lite's slot 2/GBA port cover as a cover for the RetroN5's GBA port to prevent dust collection when not in use. I just wonder if it fits and stays in.

I'm also curious if the GB Wisdom Tree games fit and work, and if GBA Video cartridges work.
« Last Edit: May 28, 2014, 06:10:16 PM by TyrannicalFascist »
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May 28, 2014, 06:39:08 PM
Reply #228

UncleBob

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Here's one I'd like to know.

A few select Game Boy titles with Super Game Boy enhancements allow for multi-player when used on the Super Game Boy.  Games that come to mind are Killer Instinct, one of the Street Fighter and Bomberman/Wario Blast - which features four players when using the SNES 4-Player adapter.

(oh, do the 4-player adapters work with this?  I guess the NES one won't.. although I suppose you could probably rig something up using NES extension cables...)
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May 28, 2014, 06:44:28 PM
Reply #229

Ozzy_98

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My main questions would be, how's the intro to Actraiser?  Full speed?  Does Actraiser 2 play fine at normal speeds?  What about F-Zero? Top Gear 3000?  And how's it handle bugs, for example, press up and down or left + right in many games, you can cause strange effects.  Wonder how it handles world -1 in SMB?

I'm assuming the glitches and TG3000 should be fine, if they're using a fairly new emulator core.  But then again, seeing how poor emulation on Android has been vs PC, who knows.

May 28, 2014, 07:26:18 PM
Reply #230

TyrannicalFascist

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Here's one I'd like to know.

A few select Game Boy titles with Super Game Boy enhancements allow for multi-player when used on the Super Game Boy.  Games that come to mind are Killer Instinct, one of the Street Fighter and Bomberman/Wario Blast - which features four players when using the SNES 4-Player adapter.

(oh, do the 4-player adapters work with this?  I guess the NES one won't.. although I suppose you could probably rig something up using NES extension cables...)

I'd like to know this as well, seeing as I wasn't aware of this until you just posted it.  :P

From what I understand you can do 4-player games by assigning to each controller. So you can play 4-player NES games with 2 NES controllers plus 2 SNES, Genesis or RetroN5 controllers. I don't know if the actual multitap adapters work though, so you could use 4 or more of the same controller. I hope so.
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May 28, 2014, 08:13:04 PM
Reply #231

Blumpkin

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Man, I can't wait to get my RetroN 5. I just got an email with an expected delivery dates of June 12-14 from Amazon.

I've been buying up SNES and GBA games like crazy over the last few weeks to get some more games in my library before prices go even higher. I'm so ready to have that pixilated goodness all over my big screen.
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May 28, 2014, 08:25:55 PM
Reply #232

Ozzy_98

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I just don't get it.  If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron?  All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?

May 28, 2014, 08:31:29 PM
Reply #233

Blumpkin

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I just don't get it.  If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron?  All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?

HDMI out is exactly what I want without the filters. There is no other way to use original carts and controllers and get the picture quality that the RetroN 5 displays on my giant HDTV. You can see every little pixel, and it looks glorious. What's wrong with that?
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May 28, 2014, 08:42:17 PM
Reply #234

JelloEmperor

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I just don't get it.  If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron?  All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?

HDMI out is exactly what I want without the filters. There is no other way to use original carts and controllers and get the picture quality that the RetroN 5 displays on my giant HDTV. You can see every little pixel, and it looks glorious. What's wrong with that?
This is also what I want one for.

May 28, 2014, 09:03:56 PM
Reply #235

Ozzy_98

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I just don't get it.  If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron?  All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?

HDMI out is exactly what I want without the filters. There is no other way to use original carts and controllers and get the picture quality that the RetroN 5 displays on my giant HDTV. You can see every little pixel, and it looks glorious. What's wrong with that?
Nothing wrong with that, but I disagree with this being the only way to do that.  This isn't new tech.  It is, however, cheaper than most ways of doing it (RGB + high quality scaler).  They're also not as simple of a package (For example, making a DScaler rig).  All the RetroN is doing is rendering it in RGB, scaling it, and converting it to HDMI. That's the ONLY way to get a 720p image out of this stuff if you think about it.  And there's been tools that could do that off the shelf for years.

Really picture quality of old systems on new TVs just varies a lot depending on what the TV does with them.  Most use crappy scaling where you get some doubled pixels, and in general looks like crap.  Others however look fine from the get go.

Course it's all moot.  You can't play duck hunt on your tv with the retroN, so screw it. 

May 28, 2014, 09:07:03 PM
Reply #236

JDavis

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Oh! Another thing I forgot to mention: The Genesis cartridge port is not wide enough for 32X games. I was really hoping they could patch in 32X support with a firmware update down the line... I guess they still can, but now it'd require the 32X or some other adapter to plug the carts in.

Speaking of which, do you have a DS Lite? I suggested on FB that one could use the DS Lite's slot 2/GBA port cover as a cover for the RetroN5's GBA port to prevent dust collection when not in use. I just wonder if it fits and stays in.

It fits pretty well, but if you're not careful you can push it in too far on the side without the extra lip, which makes it a little hard to pull out. With the GBA slot being sideways and under an overhang, I don't think dust will be nearly as much of an issue as it might if, say, the top slots didn't have doors on them.

I'm also curious if the GB Wisdom Tree games fit and work, and if GBA Video cartridges work.

Don't have any of them to test.

A few select Game Boy titles with Super Game Boy enhancements allow for multi-player when used on the Super Game Boy.  Games that come to mind are Killer Instinct, one of the Street Fighter and Bomberman/Wario Blast - which features four players when using the SNES 4-Player adapter.

(oh, do the 4-player adapters work with this?  I guess the NES one won't.. although I suppose you could probably rig something up using NES extension cables...)

Don't have any of those GB games, nor any multitaps for the systems present. You can use different systems' controllers, though, without a multitap. So you could play, for example, Super Bomberman 2 with 2 SNES controllers, a Genesis controller, and the wireless Retron controller. Or Nintendo World Cup with 2 NES and 2 SNES. Whatever you have that has enough buttons.

My main questions would be, how's the intro to Actraiser?  Full speed?  Does Actraiser 2 play fine at normal speeds?  What about F-Zero? Top Gear 3000?

I'll try these out and get back to you (except TG3000, don't have that)

And how's it handle bugs, for example, press up and down or left + right in many games, you can cause strange effects.  Wonder how it handles world -1 in SMB?

I'll also try the minus world, but I expect it'll work normally.

It doesn't let you remap d-pad directions, just buttons. So without breaking a controller or buying a crappy 3rd party one I can't really test that. I assume it'll work like it would on the actual system.

I just don't get it.  If people are not using any of the filtering, or the crappy controllers, why do they even need a Retron?  All it would be doing is freeing up some clutter if they (ick) get rid of systems. Are most people wanting it just for the hdmi out?

It does free up clutter. I'm not getting rid of my systems, but packing them up and putting them on a shelf, so I can pull them out for anything the Retron 5 can't handle well, like lightgun games (my Genesis is staying hooked up for 32X and Sega CD). That's not just a matter of space at my entertainment center, it's a matter of power outlets and cable clutter. And if someone doesn't have room for a CRT (I do, but not everyone does) then even without the filters it looks a hell of a lot better than RF or composite on an HDTV.

But you're missing another feature that I consider the real reason to get a Retron 5: Save states. It can save anywhere, any time, on any game. So if I'm in the middle of Ninja Gaiden, for example, and have to leave to go to work or something, I don't have to leave the system on. I can just save it, and when I get home I can boot it back up. If I didn't feel like continuing when I got home, but I felt like playing it some more 5 months later, I can boot up the save and continue where I left off. It's hugely convenient.

May 28, 2014, 09:13:55 PM
Reply #237

Blumpkin

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I should have specified, there is no economical plug-n-play alternatives to the RetroN 5 that will get those picture results.

The save feature is another huge thing to me. And I'm not afraid to admit that the cheat code system is something that I'm looking forward to as well.

The lack of 32X support sucks, as does the loss of any light gun games. But that's a small enough portion of my library that I'm willing to shrug it off and hope that a fix can eventually happen.
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May 28, 2014, 09:20:57 PM
Reply #238

Ozzy_98

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I should have specified, there is no economical plug-n-play alternatives to the RetroN 5 that will get those picture results.
That I'll agree with, and also makes me wonder how they're doing it cheaply.  I'd bet it's scaled via the ARM processor and then just converted to hdmi. The save states, I've actually been able to do for years on snes, the device is called a game saver.  Still pretty cheap too. Also enables slow motion without changing music, and allowing you to export saves across carts. 

May 28, 2014, 09:31:04 PM
Reply #239

JDavis

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My main questions would be, how's the intro to Actraiser?  Full speed?  Does Actraiser 2 play fine at normal speeds?  What about F-Zero? Top Gear 3000?

I'll try these out and get back to you (except TG3000, don't have that)

And how's it handle bugs, for example, press up and down or left + right in many games, you can cause strange effects.  Wonder how it handles world -1 in SMB?

I'll also try the minus world, but I expect it'll work normally.

Tested. These all played/worked exactly as they would on an actual SNES/NES with no slowdown or other issues. Well, Actraiser 2 loaded up as "Unknown cartridge", but I probably just need to clean its pins. It played perfectly fine, despite the Retron 5 not recognizing it.

As for "how it's doing HDMI" that's no mystery. It's all emulators. It's the same way my computer can do all of these games by HDMI :P