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| PS4 Announced |
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| SasoriSoren:
The only reason I still have my Wii is so I can play Brawl with a Gamecube controller. |
| madrocsz:
--- Quote from: SasoriSoren on February 23, 2013, 07:38:55 PM ---The only reason I still have my Wii is so I can play Brawl with a Gamecube controller. --- End quote --- Similar, only reason I have my wii hooked up is to play MELEE (smash balls ruin gameplay like blue shells in mario kart do lol) with a wavebird controller |
| Azarkhel:
--- Quote from: wiggy on February 23, 2013, 04:47:11 PM ---PS1 games won't even display via component cables if I recall correctly. Progressive scan refreshes the entire screen at once (left), interlaced only displays half of any image at any given moment with the other half flashing a fraction of a second later. It does this over and over to refresh the image that you see, thus refreshing only half of the image at any given moment. Technically you NEVER see the entire image at one time. As my understanding goes, anything that's been designed to only product interlaced images (movie, game, etc.) CANNOT be displayed in or converted to progressive scan. --- End quote --- Just need a good deinterlacer. Results in a small amount of input lag but a much better option overall. EDIT: Actually PS1 games display just fine over component IF your display accepts 240p over component. A lot don't though so most often you'll need to run your older consoles through a linedoubler/scaler when using more modern plasmas and LCDs. For instance, my Panasonic plasma accepts and scales old analog signals quite nicely. My Panasonic LCD just shits itself. |
| SasoriSoren:
I just play my old consoles on an old Sony CRT Trinitron I got for free off craigslist. |
| wiggy:
--- Quote from: Azarkhel on February 24, 2013, 12:35:15 AM --- --- Quote from: wiggy on February 23, 2013, 04:47:11 PM ---PS1 games won't even display via component cables if I recall correctly. Progressive scan refreshes the entire screen at once (left), interlaced only displays half of any image at any given moment with the other half flashing a fraction of a second later. It does this over and over to refresh the image that you see, thus refreshing only half of the image at any given moment. Technically you NEVER see the entire image at one time. As my understanding goes, anything that's been designed to only product interlaced images (movie, game, etc.) CANNOT be displayed in or converted to progressive scan. --- End quote --- Just need a good deinterlacer. Results in a small amount of input lag but a much better option overall. EDIT: Actually PS1 games display just fine over component IF your display accepts 240p over component. A lot don't though so most often you'll need to run your older consoles through a linedoubler/scaler when using more modern plasmas and LCDs. For instance, my Panasonic plasma accepts and scales old analog signals quite nicely. My Panasonic LCD just shits itself. --- End quote --- Good info to know, thanks :) |
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