fundamentally based on shenske's template but tweaked for personal preferences, i've vectorized and recolored a couple of NES covers. going for a reconstruction of the retail originals (hybrid between PAL-A&B, those uploaded here, and swedish rentals). psds still contain english texts and vectorized NTSC elements if that's preferable.
thought i'd gauge interest here; is this actually a worthwhile endeavour or am i just wasting my time? doing this for my whole collection isn't really feasible, but i'd like to think the improved picture quality is sort of worth the effort. at the same time, i can't see anyone else doing it even tho it's not that complex if you've got the patience.
first up was popeye, with an illustration from the FC ver, reused and recolored for the PAL release. i love those cheesy old jap FC covers that we got in europe, big reason i stuck with PAL over US cassettes. most work was just figuring out the correct fonts to use. smb2 was a lot more coloring, leading up to bubble bobble. that one was a pain that took me more than a week to get done, only to realize the coloring on the GB ver looked a fuckton better. both are presented below; NES and GB vers.
popeye -
http://www.mediafire.com/view/?47k1xuy4ujx35domario 2 -
http://www.mediafire.com/view/?1sg8ix0wi33tkogbubble bobble (nes colors) -
http://www.mediafire.com/view/?w0ux4arw9ea90yqbubble bobble (some gb colors) -
http://www.mediafire.com/view/?xwvrainopcvdnb1didn't check this place out first so didn't know there were agreed-upon standards for spines and such, but the NES logo at the top of the spine is still nearly identitical to the standard one. just brighter colors, vectors and ™ instead of ®.
thoughts? living in europe i've never actually had any ugcs in my possession to get a feel for them, so maybe i'm missing something.