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Mega Man 9 & 10

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mariocaseman:


--- Quote from: irvgotti452 on July 15, 2012, 04:44:49 PM ---They took it out to make mega man the game it used to be. Aka "Not Easy" real gaming skill will be needed. Good luck.

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No luck needed, I've beaten both a few times...  Just not looking forward to the loss of the mega buster once I get to part 9 again in a few days.  I think it was a real stupid thing to get rid if it.  Mega Man became more popular with MM3, 4 and so on.  In 3 I think he gets the slide (maybe 2), but 4 is when he gets the mega buster and keeps it through part 8.

satoshi_matrix:

I would have been okay with the removal of the charge shot and slide if they could be unlocked after you finished the game. That being said, 9 and 10 (especially 10) are among the best Megaman games ever produced, so I can't complain too much.

mariocaseman:


--- Quote from: satoshi_matrix on July 15, 2012, 07:12:32 PM ---I would have been okay with the removal of the charge shot and slide if they could be unlocked after you finished the game. That being said, 9 and 10 (especially 10) are among the best Megaman games ever produced, so I can't complain too much.

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I thought they were the worst...  especially 9.  Have you played the original 1-8?

thesubcon3:


--- Quote from: satoshi_matrix on July 15, 2012, 07:12:32 PM ---I would have been okay with the removal of the charge shot and slide if they could be unlocked after you finished the game. That being said, 9 and 10 (especially 10) are among the best Megaman games ever produced, so I can't complain too much.

--- End quote ---

I agree with you as they are very challenging and bring me back to Mega Man 2 which is a fav of mine although very easy.

DarrienEmerald:


--- Quote from: Arseen on July 15, 2012, 05:01:38 PM ---Since upgraded version (Mega Man X) exsists, it'ss not necessarily practical moneywise to fix the old crap. ;)

--- End quote ---

Except X is locked away into a capsule, and judging from Dr. Light's health in the Maverick Hunter X/Day of Sigma stuff, isn't close to being complete yet, since Dr. Light seems a fair bit healthier than he does then. 

But honestly, it annoys the ever-living hell out of me, not because they took them away, but did so without giving a reason.  A line of two of text somewhere in the intro, in a cutscene, stating that the modules were being upgraded, or even that they had broken, or something.  Otherwise, to me, it gives the feeling that Mega Man is basically becoming a jerk, i.e. "I don't even need to use this stuff to beat Wily."  I get that they were trying to emulate MM2, but seriously, let the past stuff die now, please?  I don't want another 8-bit Mega Man or 16-bit Mega Man X, I want a 2D Mega Man game with some nice high resolution sprites, like we've actually made some bloody progress in the last twenty years...  I get that it is nostalgic, but really, in my opinion, it cheapens the brand.

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