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Mega Man 9 & 10
mariocaseman:
I am having myself a Mega Man marathon over here, playing 1-10 in the original series. Glad I got to part 4 last night where Mega Man gets the Mega Buster!
Does anyone have any idea why the hell MM 9 and 10 took away the mega buster and the slide move?! It really bugs the shit out of me. That would be like SEGA taking away Sonic's spin dash for Sonic 4. Thoughts anyone? Since MM9 is the sequel to 8 it is unrealistic to think that Mega Mam lost his powerful charger. >:( >:( >:( >:( >:(
irvgotti452:
They took it out to make mega man the game it used to be. Aka "Not Easy" real gaming skill will be needed. Good luck.
Arseen:
--- Quote from: mariocaseman on July 15, 2012, 04:23:50 PM ---Since MM9 is the sequel to 8 it is unrealistic to think that Mega Mam lost his powerful charger. >:( >:( >:( >:( >:(
--- End quote ---
Nott unrealistic.
Mega Man is a robot.
All mechanical things break eventually.
Since upgraded version (Mega Man X) exsists, it'ss not necessarily practical moneywise to fix the old crap. ;)
Forte:
It doesn't make any sense, no. But, they give (sell) you Protoman in Mega Man 9 and give you Protoman and give (sell) you Bass in Mega Man 10 to make up for it. So storywise I wish they had kept them, but gameplay wise I can play properly with another offered character.
wiggy:
I agree that it's pretty lame that they stripped 'em of those two features. Doesn't make sense to me. If they want it to be more difficult, then make it more difficult. Stripping features feels like a step backwards (yes, I know they are both technically a "step backwards" since we went from 8, to 16, to 32, then back to 8-bit).