Man go for it, I can't tell what's supposed to be there and what isn't without a decent reference image. Just be careful though, I checked it against a couple of other images online and a lot of that "dust" is actually detail that's in the original painting. Same goes for the scratches, a lot of those are thick brushwork. Particularly the more vertical ones.
Absolutely man, I am just making decisions over which parts of the "distortion" or "marks" appears to be natural or potentially scratches and what not.
So I am generally taking out the harsh looking marks and stuff but preserving the detail in those areas where it is clearly part of the detail left by the painting technique.
I am having the same issue with the Ultima II cover I am making at the moment as well, where it is/was a painting and so having to make decisions over what to smooth over and what to preserve as part of the original texture of the image.
Thank god for clone stamp!! lol, this is always what takes me so long as I go every pixel of the front images at 200% zoom, making decisions over what needs to be smoothed out and what is part of the original image.
Ill post it in a bit and see what we think..........who knows, I might go too far here and clean TOO much!
