Artist's Corner > DVD Case Covers
PS1 Cover Thread
PDDestro:
That Threads of Fate ciover looks pretty good. The only issue I'd worry about is looking too faded when printed out. Is there no way to make the background art just a bit more vibrant?
Sark:
Snazzy cover thanks!
Lumberjack42:
Here's two I have been working on since the whole vertical thing started. And yes, I know that the PSP artwork has been used before.
Breath of Fire III - Horizontal
http://www.thecoverproject.net/view.php?cover_id=8634
http://www.thecoverproject.net/view.php?cover_id=8635
http://www.thecoverproject.net/view.php?cover_id=8636
Breath of Fire III - Vertical
http://www.thecoverproject.net/view.php?cover_id=8637
http://www.thecoverproject.net/view.php?cover_id=8638
http://www.thecoverproject.net/view.php?cover_id=8639
Breath of Fire IV - Horizontal
http://www.thecoverproject.net/view.php?cover_id=8640
http://www.thecoverproject.net/view.php?cover_id=8641
http://www.thecoverproject.net/view.php?cover_id=8642
Breath of Fire IV - Vertical
http://www.thecoverproject.net/view.php?cover_id=8643
http://www.thecoverproject.net/view.php?cover_id=8644
http://www.thecoverproject.net/view.php?cover_id=8645
And how the spines look together
Lumberjack42
Yumil1988:
--- Quote from: Vicman on January 04, 2009, 04:13:31 PM ---That Threads of Fate ciover looks pretty good. The only issue I'd worry about is looking too faded when printed out. Is there no way to make the background art just a bit more vibrant?
--- End quote ---
I may look at that. I have it printed out, and it works. But the artwork is very faded looking - more faded than I intended. It's a simply matter of changing the opacity on the layers in Photoshop. Originally, I had opted to fade it out to help hide that it was less-than-stellar quality artwork that I had doctored up just a bit to try and make it work well. I thought it was a bit odd that there were no custom covers for the game, and a part of that may be the lack of any kind of high resolution artwork. All of the official artwork Square released, that I have be able to find, is small. I wasn't even able to find a logo more than 200ish pixels wide (the logo I used is cut out of the cover scan).
I will brighten up the photos and see how it works out. Just don't want the artwork to appeal too pixelated.
@Lumberjack: Great stuff. Too bad I don't own those games, huh? :P
Doom:
Great job as usual Lumberjack42.