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F*** You, Capcom!!!!!

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jprogram:


--- Quote from: Arseen on January 18, 2012, 01:54:13 PM ---
--- Quote from: jprogram on January 18, 2012, 01:35:16 PM ---Do DS cartridges have a battery backup?

--- End quote ---

Nope, how would you even fit battery into DS cart.

--- End quote ---
I was thinking of a very, VERY thin battery that was made exclusively for the DS cartridge; which may (not) exist.
I have absolutely no idea, and the world of technology is always questionable for what inside what nowadays.  ???

UncleBob:


--- Quote from: mariocaseman on January 17, 2012, 10:33:01 PM ---That's what I am afraid of.

--- End quote ---

Then don't be afraid of this game... because it's absolutely nothing like that.

The unlockables stay unlocked and you can't delete your high scores.  That's it.

mariocaseman:


--- Quote from: UncleBob on January 18, 2012, 03:36:14 PM ---
--- Quote from: mariocaseman on January 17, 2012, 10:33:01 PM ---That's what I am afraid of.

--- End quote ---

Then don't be afraid of this game... because it's absolutely nothing like that.

The unlockables stay unlocked and you can't delete your high scores.  That's it.

--- End quote ---
I'm picturing playing Super Mario Bros. World 1-1 on the NES, going through, killing a few Goombas and getting some coins...  Then replaying it, but the goombas I killed the first time are still dead and the coins I got are gone.  Know what I mean?

Staf:


--- Quote from: mariocaseman on January 18, 2012, 06:10:02 PM ---
--- Quote from: UncleBob on January 18, 2012, 03:36:14 PM ---
--- Quote from: mariocaseman on January 17, 2012, 10:33:01 PM ---That's what I am afraid of.

--- End quote ---

Then don't be afraid of this game... because it's absolutely nothing like that.

The unlockables stay unlocked and you can't delete your high scores.  That's it.

--- End quote ---
I'm picturing playing Super Mario Bros. World 1-1 on the NES, going through, killing a few Goombas and getting some coins...  Then replaying it, but the goombas I killed the first time are still dead and the coins I got are gone.  Know what I mean?

--- End quote ---

Not quite. Say Super Mario Bros. gives you a score when you beat the game, such as a high score. The next time you play the game it's going to be the same as the first time you played, but the high score is going to be saved from last time you played and you can try to beat it.

UncleBob:


--- Quote from: Staf on January 18, 2012, 07:50:02 PM ---
--- Quote from: mariocaseman on January 18, 2012, 06:10:02 PM ---
--- Quote from: UncleBob on January 18, 2012, 03:36:14 PM ---
--- Quote from: mariocaseman on January 17, 2012, 10:33:01 PM ---That's what I am afraid of.

--- End quote ---

Then don't be afraid of this game... because it's absolutely nothing like that.

The unlockables stay unlocked and you can't delete your high scores.  That's it.

--- End quote ---
I'm picturing playing Super Mario Bros. World 1-1 on the NES, going through, killing a few Goombas and getting some coins...  Then replaying it, but the goombas I killed the first time are still dead and the coins I got are gone.  Know what I mean?

--- End quote ---

Not quite. Say Super Mario Bros. gives you a score when you beat the game, such as a high score. The next time you play the game it's going to be the same as the first time you played, but the high score is going to be saved from last time you played and you can try to beat it.

--- End quote ---

This.  Also, think of Super Mario World - as you beat the various levels, they stay unlocked... including any secret paths you find.  You can't start a new save file and beat the game "fresh", but you can re-play the levels as often as you want.

This particular Resident Evil game is different from the others because it's not really very story-based... it's like an old arcade game where the purpose of playing is to get a high score, then to get a better one.

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