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| wiggy:
Cool, I can't wait to see what you come up with! That JDEX (is that right?) logo is pretty out there. That must have taken a pretty significant chunk of time to create. It's so cool that you younger guys have access to this software at such a young age. I was in a graphics program in high school and we did almost EVERYTHING by hand. We had 5 Macs for 20+ kids :( And they were primitive. I think we were learning Corel Draw? It would have been in 1994/5. I can't recall exactly. Either way, I hated whatever software we were using. I stumbled upon Illustrator about 4-5 years later and just started tinkering with it and was pretty impressed with it. I didn't have a clue what I was doing though, and had to pretty much teach myself, which means I didn't get to the point you're at until I was well into my 20's. The whole digital transition cut the time it takes to create logos and grpahics into a tiny fraction of what it did when it was all done with slide rules, Rapidograph pens, and rubylith overlay. What a pain in the ass that stuff was. |
| Deadpool:
--- Quote from: wiggy on May 04, 2012, 12:42:56 PM ---Cool, I can't wait to see what you come up with! That JDEX (is that right?) logo is pretty out there. That must have taken a pretty significant chunk of time to create. It's so cool that you younger guys have access to this software at such a young age. I was in a graphics program in high school and we did almost EVERYTHING by hand. We had 5 Macs for 20+ kids :( And they were primitive. I think we were learning Corel Draw? It would have been in 1994/5. I can't recall exactly. Either way, I hated whatever software we were using. I stumbled upon Illustrator about 4-5 years later and just started tinkering with it and was pretty impressed with it. I didn't have a clue what I was doing though, and had to pretty much teach myself, which means I didn't get to the point you're at until I was well into my 20's. The whole digital transition cut the time it takes to create logos and grpahics into a tiny fraction of what it did when it was all done with slide rules, Rapidograph pens, and rubylith overlay. What a pain in the ass that stuff was. --- End quote --- but a lot of computer generation designers are pretty bad with analog methods, you have an advantage there, i have to learn drawing by my self because in college only teach the adobe suite and concepts for agumental purposes. |
| Seymor Onion:
The Logo Contest Has Begun! Link: http://www.thecoverproject.net/forums/index.php?topic=10572.0 Good luck, everyone! 8) |
| CommunistGamer:
I thought of another case idea for you. 2 cart cases for gameboy, gameboy color, and gba. So people can make dual cases or store more than on copy of a game without taking up extra space. |
| Seymor Onion:
--- Quote from: Slingshotgamer on May 11, 2012, 03:50:22 PM ---I thought of another case idea for you. 2 cart cases for gameboy, gameboy color, and gba. So people can make dual cases or store more than on copy of a game without taking up extra space. --- End quote --- Thanks. I added your idea to my notes. 8) By the way, if any of you haven't subscribed to this thread yet, now would be a good time. I'm going to make an Announcement, about the Availability of my Game Cases, on, or shortly after, Saturday, October 13'th. ;) October 13'th is Two Weeks after the opening day of the Portland Retro Gaming Expo. I can't make a personal appearance there, this year, but if you happen to be going (Sat, Sept 29'th & Sun, Sept 30'th) be sure to keep an eye out for a friend of mine. I'll give more details about him, as the PRGE approaches. |
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