The Cover Project
General Category => General Discussion => Topic started by: Taketheword on January 28, 2017, 01:23:45 AM
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Now that BotW is released, this thread is about anything and everything BotW.
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I'm afraid I know virtually nothing about it and what makes it non-traditional.
I tend to not look into the new Zelda games too much before I play them. The modern "see the entire f#cking game before it even comes out" generation that we're in really irks me. It spoils the surprise and excitement of a new game for me.
In the end, it's Zelda. I'm going to buy it. As long as it's not another Skyward Shit, then I'll be ok.
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I'm afraid I know virtually nothing about it and what makes it non-traditional.
I tend to not look into the new Zelda games too much before I play them. The modern "see the entire f#cking game before it even comes out" generation that we're in really irks me. It spoils the surprise and excitement of a new game for me.
In the end, it's Zelda. I'm going to buy it. As long as it's not another Skyward Shit, then I'll be ok.
This here. For that same reason, once I saw the original trailer for The Last Guardian, I refused to read or watch anything related to it. I wanted to play the game knowing as little as possible about it. I think that payed off for me.
I will definitely get Breath of the Wild. But for me, as much as I hate to say this, I'm planning on making this the first Zelda game that I've played through to the end.
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I am not an early buyer.
I usually wait for reviews to get at least a general idea of the games quality.
There are so many good games, that I do not want to waste my time and money on a bad one. ;D
As for the next Zelda:
So far my only concern is the "open world"-like concept.
In the demo-gameplay footage the world seemed too big and too empty. There were a few individual places of interest (like a lone building or a camp), but with a lot of empty fields, forests or rubble in between.
There were no hordes of enemys like in WOW to fill the massive places.
There were no killer graphics like in Firewatch, where you can just walk around and marble at the environment / atmosphere. (Although the graphics are OK and fitting for a Zelda game.)
I don't see how Zelda is going to fill this huge world.
It might get annoying very fast, when you constantly have to rush through boring nothingness to get to the next interesting spot.
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I'm afraid I know virtually nothing about it and what makes it non-traditional.
I tend to not look into the new Zelda games too much before I play them. The modern "see the entire f#cking game before it even comes out" generation that we're in really irks me. It spoils the surprise and excitement of a new game for me.
In the end, it's Zelda. I'm going to buy it. As long as it's not another Skyward Shit, then I'll be ok.
I am in total agreement with this too. I have watched about 15 minutes of demo, and it was enough to show that this Zelda is far from traditional. Breath of the Wild looks much more like a modern RPG, and it takes place in a MASSIVE open world. You may want to just spend about 10 minutes watching some demo, so you're not completely in a state of "WTF?" when you buy it. The ounce of research I did spoiled nothing.
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Nope. I still prefer not knowing. If it were some new franchise, then I'd want to know more about it. But it's Zelda. I'm gonna buy it regardless. Nintendo RARELY lets me down, and even when they do, it's like "well, this style of chocolate is amazing, but this newly released chocolate over here is only so-so."
It's still chocolate.
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Nope. I still prefer not knowing. If it were some new franchise, then I'd want to know more about it. But it's Zelda. I'm gonna buy it regardless. Nintendo RARELY lets me down, and even when they do, it's like "well, this style of chocolate is amazing, but this newly released chocolate over here is only so-so."
It's still chocolate.
This exactly. I think what I HAVE seen of the game is great, and that basically amounts to "It's Zelda but with a really big world and new story". I would honestly hate to see anything else to spoil what's going on. In short, very excited for this and will be picking it up as soon as possible.
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Alright! So I'm assuming many here have played it. What are everyone's thoughts? Am I the only one who HATES the spoken dialog?
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I'm very addicted to it at the moment. I'm playing the Wii U version since I don't plan on getting a Switch for at least a year. I haven't had any problem with the spoken dialog, but I'm glad that it's somewhat limited to major scenes. So far no major complaints. I finished the plateau part tonight, but my game time is limited due my schedule. I'm really enjoying the exploration part of it more than anything.
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I most likely won't be buying this until I pick it up from a garage sale for $5. I'd much rather play a good game like Horizon or Nioh. Zelda titles have disappointed me so bad that alls I can do is just rub my eyes in annoyance whenever people talk about it.
Sure this one could actually turn my mindset around but I don't want to risk paying for it. Also I'm not knocking you all or any of my friends for wanting to play it. This is a forum after all and we can almost talk about anything we want. I just wish I wasn't the only person that felt this way.
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I'm very addicted to it at the moment. I'm playing the Wii U version since I don't plan on getting a Switch for at least a year. I haven't had any problem with the spoken dialog, but I'm glad that it's somewhat limited to major scenes. So far no major complaints. I finished the plateau part tonight, but my game time is limited due my schedule. I'm really enjoying the exploration part of it more than anything.
Although like I said I DESPISE the spoken dialog, the exploration in this game is phenomenal. It is absolutely breath-taking. If BotW had the same overworld, exploration, and weapons system, but also had no spoken dialog and traditional Zelda dungeons (along with the shrines), this would easily be one of the best Zeldas ever. So far though, I have mixed feelings. The lack of traditional Zelda dungeons/items feels a lot less like a Zelda. And the spoken dialog (sorry to mention it so many times) is very counter-submersive for me. I just mute the TV whenever a spoken scene shows up, but if they offered a "spoken dialog off" option, I would be thrilled.
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I most likely won't be buying this until I pick it up from a garage sale for $5. I'd much rather play a good game like Horizon or Nioh. Zelda titles have disappointed me so bad that alls I can do is just rub my eyes in annoyance whenever people talk about it.
Sure this one could actually turn my mindset around but I don't want to risk paying for it. Also I'm not knocking you all or any of my friends for wanting to play it. This is a forum after all and we can almost talk about anything we want. I just wish I wasn't the only person that felt this way.
Because of what you said, I feel it's important to point out that I've never played through a Zelda game before. The most I've ever done is about 2 hrs worth of LTTP. So keep that in mind when I say this game is amazing.
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It's good. Fucking good.
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It's amazing. Haven't finished it or anything (it's huge), but so far I love it. I would love to have more traditional Zelda Dungeons but that's really my only small gripe. It's one of the most engaging games I've ever played and I absolutely love it.
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It's good. Fucking good.
This
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It's good. Fucking good.
This
I just want to clear up. I agree with this too^. My only complaint so far is the spoken dialog. Another minor complaint would be the lack of traditional dungeons, but holy shit, the divine beasts are fun.
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I hate the disposable weapons system. It really irks me.
But the rest is so damned good that I've just made peace with it.
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I hate the disposable weapons system. It really irks me.
But the rest is so damned good that I've just made peace with it.
I know what you mean. It wouldn't bother me if the weapons just lasted a little longer. I can understand things like tree branches, or rusty swords breaking easiley, but some of the bigger stuff should be stronger.
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This. The weapons break far too quickly. Once you start getting into more difficult terrain the common weapon drops are worthless. Which forces you to travel around farming weapons. The ability to repair broken weapons would have improved the experience for me.
That said, the rest of game has been great so far.
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I hate the disposable weapons system. It really irks me.
But the rest is so damned good that I've just made peace with it.
I know what you mean. It wouldn't bother me if the weapons just lasted a little longer. I can understand things like tree branches, or rusty swords breaking easiley, but some of the bigger stuff should be stronger.
I feel like I can let this go, but this is so true. I finally got a couple of really awesome swords (the Lightning Sword and a Royal Broadsword), and they both broke simply trying to use stasis in a divine beast. It's a real shame.
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Those system has made opening treasure chests a chore for me. I cannot be excited to receive something that will simply be used up in a matter of minutes. Really bums me out.
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So when do they offer the $19.99 DLC unbreakable sword? ::)
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So when do they offer the $19.99 DLC unbreakable sword? ::)
Ikr.
Has anyone gotten the master sword yet? I would assume it's unbreakable?
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I suppose when I get a Switch I may have to try it out if you all say it's that good. Is there any way to repair your weapons?
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So when do they offer the $19.99 DLC unbreakable sword? ::)
Ikr.
Has anyone gotten the master sword yet? I would assume it's unbreakable?
That has sort of been my assumption as well. There must be an unbreakable sword somewhere in the game.
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I suppose when I get a Switch I may have to try it out if you all say it's that good. Is there any way to repair your weapons?
Nope. They literally explode when they break. Just get used to picking up stalfos' arms, tree branches, and whatever you can find to smack enemies with (seriously).
So when do they offer the $19.99 DLC unbreakable sword? ::)
For reals
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When your sword or weapon is about to break (there are a few different warning indicators), supposedly you can throw the weapon at an enemy for double damage. Although, I haven't utilized this yet.
So far, there have been more than enough weapons to pick up. However, I would rather see the weapons last longer, and be less available in the world (someone else may have already said this, but I agree).
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This contains a partial spoiler (it's actually more of a tip).
Here is something I found out just the other day.
***SPOILERS***
Whenever you find a monster which carries a really good weapon, shield, or bow, mark the map with the appropriate pin (sword, shield, or bow). Then, after a blood moon (which respawns all of the killed creatures), re-kill those marked creatures for some easy gear.
***SPOILERS***
If you use this method, you can have a full inventory of high-tier weapons/shields in 30 minutes.
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I completed BotW about a week ago, and I wanted to finally get around to posting some final thoughts. At first, I felt that the disposable weapon system was very unbalanced, but I have a different opinion now. I would say that the availability:durability of weapons is actually very good, but I would rather see a lower availability and a much higher durability. It is practically impossible to become attached to a weapon. My feelings about spoken dialog aside, I would say that is the only big issue with this game. At first, I was afraid of this big leap from Zelda tradition, but after fully experiencing the game, I would say that it is in-fact very close to Zelda tradition. Just like OoT took Zelda into the realm of 3D, BotW takes Zelda into the realm of open-world. And it does it very gracefully. BotW is in-fact most like the original LoZ than any other Zelda game. I would say it is easily in the top 5 Zeldas ever. And in my opinion, I would say it is in the top 3. I feel it is easily right up there with ALttP and OoT (or MM if that is your preferred flavor).
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Let's say that I've been away from herefor pretty much 2 weeks because of the game.
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Let's say that I've been away from herefor pretty much 2 weeks because of the game.
That's funny, because I was just thinking about that. You hadn't posted since March 3rd............. wonder why? 8)
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Anyone still playing? I can't believe how much I'm still enjoying this game.
I finished shrine number 120 last night. The bonus for completing all of the shrines is pretty cool, but I won't spoil it.
I'm going to focus on finishing up the rest of the side quests now (I'm about half way).
I'm only missing 6 armor pieces (not counting Amiibo unlocks), so I might as well try to get the rest of those. I don't think I will ever get everything upgraded 4 times, but I want to upgrade everything AT LEAST twice.
I also have a little over 300 korok seeds. I don't think I will ever try to find all 900, but it's my goal to get enough to max out all of my inventory, which is somewhere around 450 or so.
Oh, and eventually, I should probably go fight Ganon too.
***EDIT***
I'm somewhere around 120 hours into the game.
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I think I put about 140 hours in before I was finally satisfied. I think I'll eventually go back and do the house thing or whatever, but otherwise I personally don't have any other reason to play. Completed all shrines, have about 200 korok seeds, which is more than enough for me, have all of the armor sets that I want, and am able to squash the nastiest of Lynel with little effort.
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I think I put about 140 hours in before I was finally satisfied. I think I'll eventually go back and do the house thing or whatever, but otherwise I personally don't have any other reason to play. Completed all shrines, have about 200 korok seeds, which is more than enough for me, have all of the armor sets that I want, and am able to squash the nastiest of Lynel with little effort.
I really do hate those guys. It seems odd to me that the most difficult enemy to fight in the game isn't even technically a mini boss. I can fight any mini boss with my eyes closed, but I still have to concentrate a little to fight the big Lynels with the higher HP.
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I put in maybe 60 hours then stopped. I plan to revisit it at some point, but I've gotten busy with other stuff. I reached a point where the optional stuff was far less 'obvious'. But I realistically have less than 50% of the side stuff done. The game is just packed.
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Still playing. I seem to have spent a ton of time just generally goofing around, talking to NPC's, and exploring. I like to just explore in these types of games until I feel like continuing the quest. All-in-all, I'm still having a blast. ;D
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I got this on release day on Wii U since I didn't preorder a Switch and I played about 20 hours in but stopped because I just got sucked in for hours every time I turned it on. I finally got a Switch this weekend and played for about 6 hours today trying to get back to where I was on Wii U. I can't believe how easy it was to get side tracked with all the little things to do even though it was only 2 months ago that I had already played through the beginning of the game. It's just so much fun to explore.
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The Legend of Zelda: oh crap, what's that over there?! Better go check it out before I, um, where was I going before? I should have set a damn marker on the map to remind myself. Oh well. The wild.
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Ok, I'm going to destroy Ganon and save Hyrule. But first, this other guy wants me to find him 10 restless crickets, so I'm going to make that a priority first. Ok, I've found 3 of the crickets, but wait, what's that? A small group of creatures sitting around a fire cooking a meal, and not bothering anyone. I think i will go kill them and take their supplies and gear. OK, back to the crickets. But wait, that tree looks funny like it might have a korok seed. Ok got it, but I'm not that far from the peak of that mountain, and there are usually seeds at the peaks of some mountains, so let's go up there. Ok, I've climbed the mountain, but there was no seed. Damn. But from here I can now see all sorts of shit that looks interesting, so lets go this way and check it out. Now a small boy wants me to make a barrel float with balloons. This is important, so Ganon can wait. Well that's done. Can't believe that kid was willing to pay that many rupees to see a barrel float. What a sucker. Now this bird with an accordion wants me to stand naked on a pedestal and wait for a blood moon. Makes sense. Who wouldn't do that? ...............three weeks later............ well that was a fun shrine quest. Ok, what was I doing again? Something about stopping an evil force before his power grows. Seems time sensitive, but first I should pick some apples from this tree.
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Ok, I'm going to destroy Ganon and save Hyrule. But first, this other guy wants me to find him 10 restless crickets, so I'm going to make that a priority first. Ok, I've found 3 of the crickets, but wait, what's that? A small group of creatures sitting around a fire cooking a meal, and not bothering anyone. I think i will go kill them and take their supplies and gear. OK, back to the crickets. But wait, that tree looks funny like it might have a korok seed. Ok got it, but I'm not that far from the peak of that mountain, and there are usually seeds at the peaks of some mountains, so let's go up there. Ok, I've climbed the mountain, but there was no seed. Damn. But from here I can now see all sorts of shit that looks interesting, so lets go this way and check it out. Now a small boy wants me to make a barrel float with balloons. This is important, so Ganon can wait. Well that's done. Can't believe that kid was willing to pay that many rupees to see a barrel float. What a sucker. Now this bird with an accordion wants me to stand naked on a pedestal and wait for a blood moon. Makes sense. Who wouldn't do that? ...............three weeks later............ well that was a fun shrine quest. Ok, what was I doing again? Something about stopping an evil force before his power grows. Seems time sensitive, but first I should pick some apples from this tree.
How did you know what I did from March 3rd to the end of the month??
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Well, sort of on a whim, I decided to head to Hyrule Castle and take on Ganon last night. Great ending to the game. I loved the castle design and music. The fight with Ganon was epic, despite not being too difficult. Now that I've completed the game, I still want to wrap up a few other things like finishing the rest of the side quests, and finding the rest of the armor items. I also want to get all of the mini boss medals, and I know that they don't become available until after you complete the game. What I'm not sure about is whether or not I have to start over in killing all of the mini bosses, or if the game will already know which ones I completed the first time around. I know I killed all 4 Moldugas before completing the game, so I will check to see if I can get that medal right away or if I have to fight all 4 of them again.
Also, I did start the game again just to see my map completion. It was around 48%. Not bad for first time through. Still a lot of korok seeds out there.
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The very first thing I completed was the map. It was super important to me for some reason.
As a heads-up, there's an extended ending if you find all of the "memories" :)
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The very first thing I completed was the map. It was super important to me for some reason.
As a heads-up, there's an extended ending if you find all of the "memories" :)
I completed all of the memories before beating it for the first time, so the ending I saw is the only one I've ever seen. I didn't realize I was getting anything extra.
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The very first thing I completed was the map. It was super important to me for some reason.
Wait, we might not be talking about the same thing, because to "complete" the map, or get 100%, you need all 900 korok seeds (plus several other things). I was referring to the map completion percentage that appears on the map after the game has been beaten once.
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Oh no, I simply meant unlocking all of the towers. It seems like a lot of folks didn't prioritize that. I thought that's what you were referring to.
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Oh no, I simply meant unlocking all of the towers. It seems like a lot of folks didn't prioritize that. I thought that's what you were referring to.
Yeah, I'm with you there. The map was useless until you unlocked the towers.
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Oh no, I simply meant unlocking all of the towers. It seems like a lot of folks didn't prioritize that. I thought that's what you were referring to.
I prioritized that a lot when I was playing. It was definitely satisfying to fill in the map.
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Well, I guess I've finally run out of gas on this game. I may get back to it at a later time to try and complete everything 100%, but even if I never do, I can easily say that this was an amazing game and well worth the wait.
These are my final stats after deciding to give it a rest.
Approximately 150 hours logged
Main Quest 15/15
Side Quest 76/76
Shrine Quest 42/42
Memories 18/18
Divine Beasts 4/4
Shrines Completed 120/120
Shieka Towers 15/15
Fairy Fountains Unlocked (including Horse God) 5/5
Armor/Clothing Items (excluding Amiibo exclusives) 62/62
Armor Upgrades (number of upgradable items multiplied by 4) 126/180
Horse Bridles/Saddles (excluding Amiibo exclusives) 4/8
Korok Seeds 385/900
Sword Inventory Slots 20/20
Bow Inventory Slots 20/20
Shield Inventory Slots 16/20
Hyrule Compendium 385/385
Mini Boss Medals 3/3 (killed all 40 Hinox, all 40 Talus and all 4 Molduga)
Stamina was at max (3 full wheels)
27 hearts (impossible to max out both categories)
My map completion is at 54.83% (with all dungeons and shrines completed and 385/900 korok seeds located, that would mean I've located approximately 176/226 locations on the map)
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How do you determine the map completion percentage?
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How do you determine the map completion percentage?
It's available on the map screen after you complete the game.