The Cover Project
Artist's Corner => Shadowfox Cases => Topic started by: Akumu on January 16, 2017, 01:04:38 AM
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In case someone missed it, Metroid: Rogue Dawn is a new Metroid prequel made by a team of romhackers. It's been like 4 years of development and it just released. Anyway,I made a quick cover for it based on the title screen.
(http://i.imgur.com/neeOIrT.png) (http://i.imgur.com/XXTQyFr.png) (http://i.imgur.com/7NZA4mJ.png)
http://www.romhacking.net/hacks/3280/
(http://i.imgur.com/Wnp6Y2X.png)
Custom Case (http://www.mediafire.com/file/w544mx6gpng47tc/nes_roguedawn-custom.jpg)
Retail style Case (http://www.mediafire.com/file/ap4m447lj1jk563/nes_roguedawn-retail.jpg)
Cartridge Label (http://www.mediafire.com/file/5bpbj0nj7ea1lsz/roguelabel.png)
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Looks nice, though the generic space art is a little, well, generic :-\
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looks good, but maybe I'm a bit special needs, I know it's a render but how do you guys put these on actual carts? I'm familiar with a flash cart but a whole cart for one game? Is there baby flash carts?
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looks good, but maybe I'm a bit special needs, I know it's a render but how do you guys put these on actual carts? I'm familiar with a flash cart but a whole cart for one game? Is there baby flash carts?
This depends on the game. Typically, we would program an EPROM, then map it's legs to the proper pins on a compatible cartridge. NES games are a little different, generally, but the premise is the same.
Alternatively, you could probably use a compatible flash cart.